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Sarah McCulloch was a concept artist at Cloud Imperium Games.
Work at CIG
She worked on the 游牧者, Mercury, the SRV, the Star Runner, the 克拉克, the Pisces, the Starfarer, ship weapons, ship items, props, as well as promotional work for various ships.[1][2]
Other roles
She started her career as a QA at Sony and worked on numerous indie games.[3]
After graduating from a local university for a full-time Game Art degree, Paul Jones saw her portfolio and offered her a position at Cloud Imperium Games as a paid intern concept designer.[4]
Trivia
- Her first concept at CIG was a fire extinguisher[1]
See also
- Star Citizen: Ship Shape - The Mercury Star Runner
- Star Citizen Live: Intragalactic Noodle Delivery
- Star Citizen Live: Gamedev - Making Ship Up II