飞船

来自星际公民中文百科
imported>CxJuice2022年3月2日 (三) 21:07的版本 (创建页面,内容为“{{About|spaceships in general|a list of all ship designs in ''Star Citizen''|:Category:Ships|a list of all ships and their prices/availability|List of pledge vehicles|a list of ship packages|List of ship packages}} thumb|450px|right|An [[United Empire of Earth Navy fleet]] Over one hundred individual designs of '''ships''' (also known as '''starships''') exist in the ''星际公民'' universe. S…”)
(差异) ←上一版本 | 最后版本 (差异) | 下一版本→ (差异)

Over one hundred individual designs of ships (also known as starships) exist in the 星际公民 universe. Some ship designs are variants of a base design, and are said to be in a series.

These ships are used by players and NPCs to explore the universe; conducting trade, fighting over cargo, or performing many other activities. Innumerable combinations of ship components, customization items, and other personal touches allows each ship owner to purchase and build their own personalized starship. Some ships have multiple variants to specialize a ship for a particular role. For example, the 极光 CL has a larger cargo bay than other Auroras for more profitable trading excursions.

All ships are designed to have interchangeable components to suit a pilot's needs, but it is not necessary to change these components to get an effective spacecraft. It is straightforward to purchase a F7C 大黄蜂 from 铁砧航天 with stock equipment and insurance to start bounty hunting criminals immediately. However, if desired, ship owners can spend time and credits to upgrade the shields, replace the weapons, and generally modify the component setup to suit their playstyle. With their customized ship, pilots can engage in any of the available careers either solo or as part of a player-run organization. Many player-run organizations also host skirmishes with other organizations to provide additional reasons to obtain and use combat ships.

Purchasing ships

云间帝国游戏 offers pledge ships for cash in order to help fund the development of Star Citizen. The funding generated by such sales is what allows them to include deeper features in the Star Citizen world. Beyond the affordable starter ships, they will not be required to play the game. Not all ships are available for purchase at all times. It has been said that all ships will be available in-game after launch (although certain ships will be rarer than others and may not be purchasable from in-game dealerships), and many ships are already available for purchase or rental using in-game currency.

Pledge ships can be bought as standalone purchases, as ship upgrades, or with game packages. The first option results in a ship being added to an existing RSI account, but it does not give access to Star Citizen (this makes it most useful for existing backers). The second option replaces a ship that is currently on an account with a more expensive ship while charging only the difference in value between the two ships. The third option includes access to Star Citizen with the ship purchase.

To purchase ships for real currency, see: Pledge Store

Renting ships

Players may rent some ships for in-game currency, with a rental period of either 1, 3, 7, or 30 days.

Production state

Star Citizen is in open development and considered to be in an Alpha state. The ships exist in various levels of readiness:

  • Rumored - Not officially acknowledged but has shown up in behind the scenes images or other places.
  • Announced - Publicly acknowledged by CIG, but no other work has been done.
  • Unknown - Current state hasn't been clarified.
  • In Concept - Artists and designers determine the concept look, 3D renders, and functional design for a ship.[1]
  • Inactive Production - Production has been shelved temporarily.
  • Long Term Production - Development work is planned and has been added to the roadmap.
  • Active Production - Development, designers, and QA work from start to finish on the ship to turn its concept into something that works in-game.
  • Hangar Ready - Loads in the Hangar Module for display and walk-through. Recent ships have skipped this stage and been released to players as Flight Ready.
  • Flight Ready - Can fly in 竞技场指挥官 or the PU/PTU with operations including physics, interactions, and most systems. Systems that rely on unimplemented game mechanics (such as science or news broadcasting) are omitted from the ship until their corresponding game mechanics are implemented.

Components

Beyond just the hull, the components are all the devices, equipment, and tools that make up the "working" parts of a ship. From weapons to thrusters, each component has different characteristics that differentiate it from other components in that class. For example, one shield generator may provide an improved recharge rate in exchange for greater power consumption. Equipment and components can be procured from various stores and shops located throughout the universe such as Hardpoint Guys; supplying weapons from 启示录军备 or shield generators from Seal Corporation. These components are then attached to your ship and integrated into the power and CPU systems and activated. Beyond simply purchasing and attaching new equipment, pilots may fine-tune, overclock, and test modifications to the components at the risk of damage or destruction.[2]

Components operate on a "Size" system: Size 2 components will only fit and operate properly in Size 2 hardpoints. The only exception is weapons, which work on a more complicated sizing system allowing weapons to be twin-linked, gimbaled, or manned with a compensating size increase, such as a Size 3 weapon that is twin-linked and gimbaled would require a size 5 hardpoint.[3]

Insurance

Damaged 短剑 for an insurance claim

Insurance policies are taken out by pilots for their ships, cargo, and modifications. Basic hull insurance will insure a pilot against the loss of the hull and the stock weapons that it came attached with. A regular fee must be paid to maintain this policy and operates as a reasonable running cost.

Additional insurance policies may be taken out based on risk. The riskier systems that you are taking your ship or cargo through, the higher the premiums will be.

Lifetime Insurance (LTI) is present for any ships:

  • purchased before November 26, 2013 by original and veteran backers,[4]
  • purchased during their concept sales before April 2018,
  • purchased with new money ("warbond") during their concept sales,
  • purchased during the Anniversary Sale in 2013,[5]
  • that cost $1000 or more,
  • that are in a package that costs $1000 or more,
  • that are in some other specific packages (such as those available to Concierge backers).

LTI policies never expire and require no running fee, but only cover the base hull and stock weapons. LTI does not exist for modifications or cargo.[6] Insurance claims may be denied in cases of proven fraud.[4]

Cargo

Almost every ship in Star Citizen can carry some amount of cargo: goods, trade resources, weapons, and other materials for transport. Cargo is often purchased for a certain price and sold in a different location for a higher price, earning a profit.

Various boxes and storage containers are used of different sizes and types to allow for the transport of different materials, like perishable goods or livestock. "Stealth" cargo pods also exist for illicit smuggling.

Characters can interact with cargo using their own hands, forklifts, and grav controls to load or offload it from their ships.

Sizes

The Size value is a simplified overview of both the scale of a ship's physicality, and the scope of its player investment. While these values are not absolutes i.e. some Capital ships may be smaller, some Medium ships may be larger, it is intended only to be a starting point in your understanding of a particular ship's place in the Star Citizen universe, and not the final word on what it can and cannot do.[7]

Examples of ship sizes
Ship size Sample Ships
Vehicle 大熊座 Lynx 旋风 PTV
Snub Archimedes X1 85X 蜻蜓
Small 防卫者 剃刀 军刀 水龟
Medium 自由枪骑兵 日蚀 Cutlass Vanguard
Large 克拉克 回收者 行商 Constellation
Capital 猎户座 Hull-E 奋进 北极星

Vehicle

旋风s on a beach

Can only be operated on ground, the range spans from simple personal transport vehicles like the Greycat PTV, through exploration rovers like the 天猫座 and 大熊座 to much larger vehicles. Can often be crewed by a single player or a small group.[7]

Snub

A ship that is completely dependent on another ship to work over a wide area. Sometimes referred to as a parasite craft. Will work in space and atmosphere with generally only a single pilot. Often has no Quantum Drive or fuel intakes which limit its range without the parent ship. An example of this is the 蜻蜓.[7]

Small

水龟 in a hangar

Generally up to 25m in length. Ships that operate in space with Quantum capability. Ideal for solo operators but not exclusively single-seaters. Appropriate for the vast majority of landing pads on stations throughout the verse.[7]

Medium

黑弯刀 in space

Most commonly 25-50m in length. Can be operated independently, but will flourish most effectively with additional crew. Often contains living accommodations for the crew to support extended missions or some form of cargo area. Designed to be played with a small group of friends well.[7]

Large

Concept art of the 行商 with fleet

Frequently found in the 50-150m length range, these ships can be operated with a skeleton crew, but really require an experienced medium to large crew working together as a unit throughout the mission to achieve their goals. Maintenance and repair costs often become a significant factor in this size bracket.[7]

Capital

猎户座 in an asteroid field

Huge ships that are often (but not exclusively) over 150m in length and require a significant investment in time or crew to maintain let alone run. The crew needs to be skilled in many areas to effectively operate these colossal ships and often need a small fleet of supporting ships to keep them in the best condition or out of harms way. While these ships are not designed for the casual, individual player, they will offer a unique gameplay experience to the dedicated crew who put in the time and resources.[7]

Hangar

The hangar has vehicle sizes that are used to determine at which points vehicles can be placed. As of version 3.12.0, ground vehicles can be spawned at vehicle spawn pads located on planet surfaces. Later versions of the game will allow vehicle spawning to be inside your ship.

Jump points

There are small, medium and large jump points. Some jump points require players to jump to multiple jump points before arriving at their final destination. This will have some relationship to the size of the ships that can pass through them but final determinations on how have not been yet made.

Roles

Most ships and ship variants in the universe are designed and built for a particular purpose, or role, in mind; from the small eleven-meter M50 racing ship to the massive one-kilometer UEE Bengal Carrier purpose-built for the military.

Starter

Starter ships are the inexpensive and versatile ships used by fledgling Citizens to explore the universe for the first time. Often single-seat and with a small cross-section, these may be the most common type of ships piloted by Citizens in the universe.

Examples

• 极光 ES • 野马 阿尔法复仇者 泰坦 • 信赖 基础100i300i

Exploration

In-engine concept of 克拉克 entering a jump point

Exploration craft boast powerful sensor suites, larger fuel tanks, and other components to explore frontiers and make grand discoveries. These ships, manned by brave explorers, will delve into unexplored and dangerous jump points just for the chance to discover a new system.

Examples

• 315p自由枪骑兵 DUR水龟星座 天鹰座400i600i 探索 • 克拉克 • 海盗船

Cargo

Every settlement, station, and ship needs supplies and goods to function; whether the demand is for essential jump fuel or luxurious leather couches. These ships are owned by traders and merchants seeking to deliver these goods for the highest profit, utilizing expanded cargo holds and improved engines to haul as much cargo as possible.

Examples

• Hull (series) • MPUV 货运 • R.A.F.T. • 自由枪骑兵 MAX • 星座 金牛座 • 毛虫 • C2 Hercules

Two Tanas in combat

Combat

Combat ships are purpose-built and designed to interdict, outmaneuver, and disable or destroy targeted ships. Bristling with weapons and boasting improved power plants, combat ships have small or non-existent cargo holds and other accessories for maximum combat efficiency. These ships are further broken down into different combat roles.

Fighters

Fighters are combat ships designed for one or two persons; often with forward-facing weapons and focused on taking down other ships of similar size. These fighters can be found all over the universe, whether for bounty hunters or as part of the front line of a capital ship battle.

Examples

 Gladius箭矢F7C 大黄蜂军刀先锋 典狱长 • 极光 LN • 野马 德尔塔325a • 掠夺者 • 信赖 武装 • 黑弯刀 • P-52 梅林 • F8A 闪电 • 飓风

Bombers

报复者 轰炸s on a bombing run

Bombers carry a large payload of torpedoes and other heavy ordnance for tactical strikes against larger targets. Bombers often have fewer anti-fighter weaponry and require a fighter escort to reach the target before being intercepted

Examples

• 先锋 先驱者 • 角斗士日蚀 • 报复者 轰炸A2 Hercules

Combat utility ships

Combat utility ships are small ships with support equipment, radar, non-lethal weapons, or other specialized equipment. They take on a role beyond simply destroying enemy targets; usually used to support squadrons or fleets with their abilities.

Examples

• 蓝弯刀 • F7C-R 大黄蜂 追踪者 • 复仇者 追猎 • 复仇者 术士 • 先锋 哨兵

Corvettes

Hammerhead Corvette - An anti-fighter sub-capital ship

Corvettes are large ships that are nearly as capable as capital ships. They require crew contingents greater than fighters but not as large as a full capital ship. These ships serve as support ships to capitals in large fleets or as flagships of small fleets or militias. They are generally designed for the UEE Navy, with many models having "civilian" versions for sale to the general public.

Examples

• 锤头鲨 • 鹦鹉螺 • 英仙座

Capital ships

北极星 and fleet engaging a 剜度氏族 王船

Capital ships are larger, heavier, and carry more people, or crew, than fighters. As with fighters, crewed ships may either be general combat ships or focus on a specific role. Many of these heavier combat ships are part of the 地球联合帝国 Navy and are not available to Citizens

Examples

• Polaris Corvette • Idris Frigate • Javelin Destroyer • Pegasus Escort Carrier • Bengal Carrier海妖

Mining

Mining ships work to extract raw materials from asteroids in space and rocks on planetary surfaces. These ships are usually not well armed or armored as their design is full focused on their main goal.

Examples

ROC • 勘探者鼹鼠 • 猎户座

Salvage

These ships aim at recovering materials from space junk and derelict ships. They work by pulverizing pieces of ships into small pieces that can be sorted and melted down for recycling.

Examples

• 回收者 • 秃鹫

Racing

剃刀 leading a M50 and a 350r in 穆雷杯

Packing oversized engines and power plants at the expense of every other component, racing ships are unparalleled in their speed and maneuverability. Often lightly armed and free of any cargo hold, these sleek ships can fly at breathtaking speeds as they cruise around a race course; racers dreaming of winning the Murray Cup.

Examples

• M50 • 野马 伽马 • 野马 欧米伽 • 350r • 剃刀

Specialized

With many different roles to fulfill in the universe, these ships often fall into a class of their own; filling a niche need without significant competition. Specialized roles include passenger transportation or scientific research, though the customization of other ships may allow them to fulfill this role to a lesser degree.

Examples

• MPUV 客运 • 创世纪 星航 • 信赖 新闻 • 信赖 科考 • 坩埚 • 信使 • 星座 凤凰座 • 奋进 • 890 跃动 • 墨丘利 星际快运船

Captured 奎尔 卡图 for study

Alien ships

Many alien ships also exist in the universe, most normally not flyable by humans without serious modification. Replica craft are included in the above tables where designed and refitted by human manufacturers for use by Citizens.

Examples

• 刀锋 Glaive死镰防卫者卡图-AL利爪徘徊锐伦行商虚空 • 收割者(地面) • 毒钻 • 王船奎尔 卡图

Manufacturers

Ship manufacturers design and build ships for military and civilian use, spending decades and billions of credits on research and development.

Ship Manufacturers
AEGSnav.svg 圣盾动力 Growing to prominence in the 第一次塔维因战争, Aegis craft became a symbol of the oppressive Messer regime before shifting into civilian craft.
ANVLnav.svg 铁砧航天 A Terra based ship manufacturer with a strong focus on military craft.
文件:XIANnav.svg 奥波亚 希安 ship manufacturer, also produces the 卡图-AL for sale in the UEE.
ARGOnav.svg ARGO Astronautics ARGO focuses on small utility vehicles such as the MPUV 货运 for intrasystem freight.
BANUnav.svg 巴努 Individual 巴努 manufacturers which manufactures Banu ships such as the 行商.
CNOUnav.svg 联合外域 Produces the affordable but high-quality Mustang series of ships.
文件:CRSDnav.svg 十字军工业 Crusader designs the 创世纪 星航 along with other commercial transports and military thrusters.
DRAKnav.svg 德雷克行星际 Drake offers ships for militia and the less morally inclined. Ships such as the Cutlass are often found in pirate gangs and outposts.
文件:ESRAnav.svg Esperia Inc. Produces alien ship replicas for private collectors and the military for training purposes.
GAMAnav.svg盖塔克制造 Produces Xi'an commercial and industrial space craft for interspecies utilization.
KRIGnav.svg 克鲁格星际 Primarily a weapons manufacturer, Kruger leveraged a deal with RSI to produce snub fighters for the Constellation.
MISCnav.svg 武藏工业与星航株式会社 Musashi Industrial and Starflight Concern produces reliable industrial ships that can be found in the hands of traders, explorers, and miners.
ORIGnav.svg 起源跃动 Origin Jumpworks focuses on high-end luxury ships such as the 300i with many variants to specialize the model.
RSInav.svg Roberts Space Industries The original creators of the quantum drive, RSI's large lineup of ships are versatile and reliable.

See also

References


Debug data: