职业:修订间差异

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==竞速==
==竞速==
[[File:Comm-Link-Murraycup.png|thumb|right|200px|The [[Murray Cup]]: a racer's dream]]  
[[File:Comm-Link-Murraycup.png|thumb|right|200px|[[Murray Cup]]:每一个赛船手的梦想]]  
赛车是速度恶魔的职业,轰鸣的引擎、高呼的车迷和瞬间的反应力。赛船手在每次比赛前几个月将他们心爱的[[M50 Interceptor]]或是[[350r]]调整为赛车规格,试图让他们比对手略有优势。任何赛车手的宏伟梦想都是[[Murray Cup]],星际赛车三冠王中的明珠。<ref>{{Cite RSI|text=Comm-Link:Galactic Guide - The Murray Cup|int=Comm-Link:Galactic Guide - The Murray Cup|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/14188-The-Murray-Cup}}</ref>
赛车是速度恶魔的职业,轰鸣的引擎、高呼的车迷和瞬间的反应力。赛船手在每次比赛前几个月将他们心爱的[[M50 Interceptor]]或是[[350r]]调整为赛车规格,试图让他们比对手略有优势。任何赛车手的宏伟梦想都是[[Murray Cup]],星际赛车三冠王中的明珠。<ref>{{Cite RSI|text=Comm-Link:Galactic Guide - The Murray Cup|int=Comm-Link:Galactic Guide - The Murray Cup|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/14188-The-Murray-Cup}}</ref>



2022年12月16日 (五) 03:50的版本


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宇宙中几乎每个飞行员都有他们目前正在从事的职业; 不论是一次性的合同又或是运作一个代代相传的家族企业, 职业生涯中每一个人都专注在一件事上: 赚

职业可以是个人的,有着独特的努力;例如玩家付钱让他们训练玩家掌握某艘船的特定功能,又或者是在一个大型公司的特定领域的正式员工。总而言之,玩家的职业完全取决于他们自己,他们在特定人和公司的声望只是他们跳槽的一个小小阻碍。

注意:当包括玩家之间的非官方交易时,赚钱的方式远比此处列出的要多。因此,这些是由飞船的设计、Comm-links和文件支持的“官方”职业。

赏金猎人

赏金猎人是一项危险的任务,追踪地球联合帝国的法律或私人赏金通缉的罪犯,逮捕他们,并移交给个人或者机构来赚取赏金。[1] 复仇者 追猎是一艘专门为赏金猎人们设计的船,加装了电磁脉冲武器和六个囚犯运输仓。

探险

克拉克探索一个跳跃点的概念图片

探险即为探索和调查位置的地点与跳跃点。装备上强大的传感器和扩大的燃料箱,探险家们能突破已知宇宙的界限,寻找进行下一个大发现的机会。即使没有做出重大发现的探险家仍然可以通过向研究人员出售有趣的异常位置,测量富含矿石的小行星或进行秘密军事侦察来赚取大量金钱。[2]

因为跳跃点是在星系间旅行的唯一方式,对他们的探索会成为扩展宇宙的重要方式。虽然大多数已知宇宙被跳跃点连接着,仍有许多跳跃点还未被探索。[3] 探索跳跃点是危险的,需要灵巧的手动控制才能在危险而狭窄的曲速空间走廊中穿行。[4]

信息专家

信息专家处理一种独特种类的货物:知识和信息。信息的处理对于宇宙中的所有其他的贸易都至关重要,例如,对采矿者来说富矿的位置,又或是对海盗来说,货船的路线。信息专家每天都在处理此类信息,用来交易和交换货币、其他商品或报酬。[5]

信使是一艘对于信息贸易及有价值的飞船,无论是合法的亦或是非法的。它能够在宇宙中安全地传输关键数据,或者可以配备拦截、解密和彻底窃取数据包以出售给出价最高的人。在不那么引人注目的一面,信赖 新闻等新闻飞船仅仅使用高功率光学器件和传感器生成信息,并在整个宇宙中传播。[6]

医疗

奋进医疗仓概念

宇宙是一个充满危险的地方,伤者总会寻求医疗救助。拥有配备医疗床的飞船的飞行员特别适合在太空中提供医疗护理。奋进也兼作死亡角色的“出生点”,允许他们从机库购买一艘新船并返回战斗。[7]

医疗飞行员还可以扮演“搜索和救援”的角色,将他们的飞船航行到危险地点,来寻找、搜寻和稳定受伤的船员。这些医疗船可能会在主力舰战斗后搜寻战场以拯救被弹射的船员,或者在科学家死于辐射中毒之前将他们从不稳定的空间站中拉出来。[7]

雇佣兵

雇佣兵是宇宙的枪手,接受各种战斗角色的军事或私人合同。这些合同可能来自NPC或其他玩家,并且是最简单的任务之一:找到目标并摧毁它。

采矿

猎户座在小行星上采矿的概念图片

采矿是指发现、提取和精炼原矿石以在市场上出售,使用|飞船来完成大部分任务。罗伯茨太空工业猎户座星际公民中最大的采矿船示例,也是最有能力完成这些任务的飞船。

采矿将是游戏的主要职业之一。成功进行采矿作业需要技巧和创造性思维,而不是重复按下按钮。其中的要素包括关注商品市场来确定要开采什么矿石,然后找到一个合适的包含矿物的小行星带,最后在开采后出售你的货物。以下所有专家职位都可能由玩家或 NPC 担任,更有经验的 NPC 以卓越的方式履行职责,但通常以要求更高的月薪为代价。[8]

客运

创世纪 星航运输乘客的概念图片

客运是玩家可以承担的独特职业。运输飞船的目标是以尽可能舒适的方式将乘客从一个地点运送到另一个地点。首先,在获得许可之前,必须拥有例如创世纪 星航之类的飞船。其次,飞船停靠在公共着陆台,当地的航班时刻表电脑开始向公众广播可用座位。一旦船载满乘客和物资,它就会起飞。

在运输过程中,玩家必须管理雇用的船员、不守规矩的顾客,并尽量满足所有顾客的需求。电脑终端、饮料搅拌机、医疗设备和娱乐终端都可以用来保持最高水平的幸福感和满足感。着陆后,乘客会通过反馈来改变您的声望,然后下船。一旦客舱清空,这艘船就准备好接受新的补给并开始新的航线。[9]

海盗

海盗是通过攻击宇宙中的其他玩家来非法盗窃货物、货物和船只。弯刀之类的船只拥有强大的武器和够大的货舱,可以带走他们宝贵的战利品。

竞速

穆雷杯:每一个赛船手的梦想

赛车是速度恶魔的职业,轰鸣的引擎、高呼的车迷和瞬间的反应力。赛船手在每次比赛前几个月将他们心爱的M50或是350r调整为赛车规格,试图让他们比对手略有优势。任何赛车手的宏伟梦想都是穆雷杯,星际赛车三冠王中的明珠。[10]

维修

Concept render of the repair of a 短剑' damaged wing

When a ship or component is damaged, it must be repaired. These repairs can be done simply and cheaply in NPC stations or planetside, but for local, fast repairs, only a trained repairman (Hopefully with a 坩埚 repair ship)will do.

Repair is a relatively simple profession: get paid to repair damaged ships; however, the difference between good repair job and a bad one could result in the destruction of a ship from a failed component. Repair crew must use the correct materials, apply them efficiently and accurately, and maintain component operation.[11]

打捞

Salvage is the collection and processing of ships, stations and other manufactured goods after they have been destroyed. Ships like the 回收者 and the 秃鹫 specialise in such a role; equipped with unmanned drones, tractor beams, and reclamation equipment to turn burnt-out husks into valuable materials.

The first iteration of gameplay will be implemented with Patch 3.18 including 'hull scraping' to sell material for profit and multitool repair. It can be obtained via salvage lasers on the Reclaimer and Vulture by activating the salvage mode or in FPS via the multitool. The Reclaimer can be manned with a second salvage turret, but also produces boxes of recycled material composite which must be stacked manually in the storage grid of the ship. The FPS Multitool can salvage small chunks and patch hull fissures.[12]

科研

Science is the gathering of information and the analysis of this information into useful, valuable data. The 奋进 in its Discovery-class configuration is a dedicated science ship, with general research and science bays in combination with the optional telescope array to produce this data for buyers.

走私

A subset of trading; smuggling is the transportation of illegal goods, information, or people into or out of protected areas. This includes the transportation of illicit drugs or slave trading in 地球联合帝国 space.

To avoid police scans, ships will have to install special smugglers' compartments on their ships that protect items from such scans.[13]

贸易

Sample economy model for producing widgets

Trading in Star Citizen is the distribution of goods from producers to consumers using ships. This distribution comes in several forms, with varying levels of pay, danger, and consistency:

  1. Trade lanes/routes: Consistent supply and demand between a producer and supplier. Often requires high volume transport at low rates. Only transporters and traders with a good reputation would be considered
  2. On-Demand: Consumers in dangerous space or with infrequent demand will put out trade requests and generally accept a contract with the lowest bidder; though reputation and past service will have an impact on this choice
  3. Emergency: Sudden shortages or major events create short-term, high-pay missions that are first-come, first-served.

Ships that are most suited to trading include ones with high cargo capacity and/or range. Generally, traders must make a trade-off between cargo capacity, range, and defences; while the 货轮 C ship may carry a relatively large amount of cargo, it's nearly defenceless without an escort.[14]

应用

  1. RSInotext.svg Developer comment on Bounty Hunting
  2. RSInotext.svg Chris Roberts on Exploration
  3. RSInotext.svg Exploration Dev Comment #1
  4. RSInotext.svg Exploration Dev Comment #2
  5. UEE Intercepted Signal: The Drake Herald Threat
  6. Reliant Mako News Van. Pledge Store
  7. 7.0 7.1 MISC Endeavor Q&A Part 3. 通讯链接
  8. Comm-Link: Star Citizen Careers - Mining. 通讯链接
  9. Design: Civilian Passenger Transport. 通讯链接
  10. Comm-Link:Galactic Guide - The Murray Cup. 通讯链接
  11. Comm-Link:Ship Repair and Maintenance. 通讯链接
  12. Youtube: Inside Star Citizen - Vulture Venture (2022-09-15), acc. 2022-09-27
  13. 10 for the Chairman Episode 72 from 2015-12-14; Transcript by SCQA
  14. Comm-Link: The Star Citizen Economy. 通讯链接

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