|载人量||1 – 2|
The 铁砧航天 T8C Gladiator is the civilian variant of the T8A 角斗士. Supporting a maximum of two, the Gladiator is equipped to engage in combat with or without a wingman. Its great modularity allows pilots to choose between an extra cargo hold or a bomb bay, and replace the rear turret's cannon with a tractor beam, making it a suitable craft for light salvage missions.
|T8A 角斗士||The T8A Gladiator is the military variant of the Gladiator used by the UEE Military.|
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Since their introduction into UEE service, Gladiators have participated with distinction in military and law enforcement operations in numerous theaters around the Empire and beyond. Gladiators have been used in:
- Strategic Space-to-Ground bombing runs
- Support for long-range squadron missions
- Modified C&C and target assignment for multi-squadron combat scenarios
- Aggressive environmental recalibration
- Capital ship torpedo strikes
- Stealth operations
- Supply drops through enemy-controlled territory
- Blockade running
- Law enforcement high value target interception
This multi-role capability will continue to evolve as the Gladiator's systems are further developed.
The T8A Gladiators were originally developed to bridge the gap between fighters and bombers for the military. Since their introduction into 地球联合帝国 service, Gladiators have participated with distinction in military and law enforcement operations in numerous theaters around the Empire and beyond. They were introduced to the civilian market as T8C Gladiators in 2943.
The development of Gladiator in 2013, the initial 2D concepts and a 3D concept mesh created by David Hobbins (Conceptist). When he was done, Andrew Ley (Concept Design Director) further refined the 3D concept mesh and the ship's appearance, as well as providing rough animations for the many mechanical elements. After that, Matthew Johns (Senior 3D Artist) remodelled the ship, adding detail as well as further refining the mechanical elements and rough animations. With rendered images of the newly created 3D mesh and guidance from Paul Jones (Art Director), Gavin Rothery (Freelance Conceptist) provided a 2D 'paintover' image for the 42中队 version of the Gladiator. Matthew then used this 2D paintover as a guide to inform the creation of textures and shaders that define the surfaces of the ship.