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查看“Update:Star Citizen Patch V0.8.4”的源代码
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Update:Star Citizen Patch V0.8.4
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{{等待翻译|翻译者=}} {{PatchData|version=0.8.4|buildnumber=413.42055|publishdate=2014-07-02|Prev=Star Citizen Patch V0.8.3|Next=Star Citizen Patch V0.8.5}} == New Features/Fixes == === Fixes === ---- * Players able to connect to Broken Moon * Performance improvements when targeting enemies in single player * Chainguns firing sounds and animations no longer cut out * Matchmaking and server stability improved: ** Reduced rotational and positional errors of [[Player characters|players]] in multiplayer ** Resolved issue with players returning to [[Hangar Module|hangar]] in the middle of matches ** Bandwidth optimization improvements – a case where less is more ** Session token authorization added ** Improved sync between instance manager and matchmaker ** Improved matchmaking queue functionality *Here are some of the crash fixes: ** Attempting to zone into a multiplayer match is fixed ** Choosing "Return to Hangar" is crushed ** During multiplayer matches – stability FTW ** No longer crashes when round ends ** After running out of map border – you die, but you don't crash [Well your ship crashes, and explodes, but the game doesn't crash or explode – Ed.] ** You can now alt-tab on the loading screen, without crashing *Sounds no longer stutter on missile lock sounds *[[Freelancer]] model no longer flickering *Missing textures on the calendar are found *Animation issues: ** Reintroduced y-bobbing on character movement ** Cleaned up freelancer bed animation ** Source file corruption issues are improved ** Metafile launcher errors are improved === Balancing === ---- * Balanced ballistic weapons ammo – no longer unlimited === Additional Features === ---- * [[Shield generators|Shield]] indicators added to ship model on HUD * Added Control Mapping for the G940 HOTAS * Improved weapon fire sounds that have more guts and punch * The whoosh of other ships flying close by you * The whizz of other players' ordnance as they fire at you * New explosions * Improved sound mix == Known Issues == * [[300i]] right landing gear offset from ship * Firing range no longer aims after entering a second time * Higher latency connections can experience the following issues (after initial spawn or respawn): ** [[IFCS]] issues causing the ship to fly erratically or very slowly ** Character standing in the cockpit or offset from the seat and controls – restart client to reset ** Character experiencing an extreme head shake – restart client to reset * Matchmaking can show stuck in queue and may require another attempt * Can get kicked back to hangar on connection attempt * Sometimes the helmet turns invisible when you pick it up * We're continuing our work with AMD, NVidia & Crytek to try and resolve the Crossfire/SLI issues and improve multiple GPU performance ==Sources== {{Link RSI|url=comm-link//13995-Star-Citizen-Patch-124|text=Citizen Patch V0.8.4}} [[en:/Update:Star_Citizen_Patch_V0.8.4]]
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Update:Star Citizen Patch V0.8.4
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