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{{等待翻译|翻译者=}} [[File:Newlogo.png|right|275px|link=Star Citizen]] == Star Citizen Configuration == The configuration for Star Citizen [[Gameplay Mechanics]] is handled with the [[#Options Menu|Options Menu]] that is available immediately after launching the game or by pressing the 'Esc' key while playing the game. The format of the menu has been evolving over time as new features and systems are brought online within the game. The options normally don't need to be adjusted once set to work most effectively with your game playing style. === Option Groups === Star Citizen Options are broken down into '''6''' major groups: * '''GAME SETTINGS''' - Where general game mechanics configurations are found * '''GRAPHICS''' - Where all video size and resolution parameters are setup * '''AUDIO''' - Music, Speech, and Sound Effects settings * '''CONTROLS''' - Inversion, Sensitivity, and Special adjustment to controllers * '''KEYBINDINGS''' - Mapping of controllers to various commands and actions within the game * '''COMM SETTINGS''' - Configuration for Face Over IP service feature === Configuration Details === For each group of options, several bits of information are available: * '''IN''' - What version of the game was the option introduced * '''OUT''' - What version of the game the option was removed * '''GAME SETTING''' - The name of the individual game configuration setting * '''DEFAULT''' - The value of the setting pre-assigned by default ** ''Keyboard / Mouse'' ** ''Gamepad Controller'' ** ''Joysticks / HOTAS'' * '''DESCRIPTION''' - Layman's defination of the game setting * '''NOTES''' - Any particular notes worth remarking on the setting or use == Options Menu == <tabber> Game Settings= {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Default ! Description |- | 2.x || || Cinematic Cameras || No || Turn On or Off camera which follows a missile fired by long keypress. |- | 2.x || || Vibration || Yes || Include vibration as a special effect |- | 2.x || || Show Hints || Yes || Display helpful message and tips at the bottom of screen |- | 2.x || || Contextual Dialog Subtitles || No || Add subtitles to NPC audio dialogs |- | 2.x || || Cockpit Audio Subtitles || No || Add subtitles to Cockpit audio dialogs |- | 2.x || || Toggle - Sprint || No || Change the behavior of the Sprint keybind between press once and hold |- | 2.x || || Toggle - Crouch || Yes || Change the behavior of the Crouch keybind between press once and hold |- | 2.x || || Toggle - Prone || Yes || Change the behavior of the going Prone keybind between press once and hold |- | 2.x || || Toggle - Aim Down Sight || No || Change the behavior of the Aim keybind between press once and hold |- | 2.x || || Toggle - Interaction Mode || No || Change the behavior of the Interaction keybind between press once and hold |- | 2.x || || Toggle - Lean || Yes || Change the behavior of the Lean keybind between press once and hold |- | 3.5.0 || || Toggle - Coupled Mode || Yes || Change the behavior of the Coupled keybind between press once and hold |- | 3.5.0 || || Toggle - HOTAS Thrust Invert || Yes || Change the behavior of the Invert Thrust keybind between press once and hold |- | 2.x || || Gsafe Defaults On || Yes || Turn On or Off the Gsafe Defaults |- | 3.5.0 || || Speed Limiter Defaults On || Yes || Turn On or Off the Speed Limiter Defaults |- | 2.x || || Disable Gsafe When Boosting || Yes || While boosting engines disable Gsafe overrides |- | 2.x || || Coupled Mode Defaults On || Yes || Turn On or Off the Coupled Mode Defaults |- | 2.x || || Flight Lead Pip Reticle || Yes || Turn On or Off the Flight Lead Pip Reticle |- | 2.x || || Weapon Gimbal Lock Enabled by Default || No || Lock or Unlock the weapons gimbles by default |- | 3.5.0 || || Snap Aim Pip to Target || Yes || Turn On or Off fixed weapons assist. |- | 2.x || || Subtitles Enabled || No || Add subtitles to game |- | 2.x || || Star Map Zoom Speed || 30 || Relative speed at which the star map will zoom in or out |} |-| Graphics= {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Default ! Description |- | 2.x || || Gamma || 50 || Adjust the video gamma |- | 2.x || || Brightness || 50 || Adjust the video brightness |- | 2.x || || Contrast || 50 || Adjust the video contrast |- | 2.x || || Resolution || 1920x1080 || Screen resolutions: 800x600 - 1920x1080 |- | 2.x || || Fullscreen || Yes || Run game in fullscreen mode |- | 2.x || || Quality || High || Qualities: Low - Medium - High - Very High |- | 2.x || || Field of View || 86 || Adjust the Field of view |- | 2.x || || Motion Blur || Camera & Object || Motion blur special effect: Off - Camera - Camera&Object |- | 2.x || || Vsync || Yes || Turn On or Off the vsync |- | 2.x || || Fullscreen Windowed || No || Run game in a fullscreen windowed mode |- | 2.x || || Sharpening || 0 || ?? |- | 3.5.0 || || Chromatic Aberration || 100 || ?? |} |-| Audio= {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Default ! Description |- | 2.x || || Sound Effects Volume || 100 || Volume of sound effects |- | 2.x || || Music Volume || 100 || Volume of music |- | 2.x || || Speech Volume || 100 || Volume of speaking |- | 2.x || || Ship Computer Speech Volume || 100 || Volume of Ship Computer |- | 2.x || || Simulation Announcer Volume || 100 || Volume of Announcers |- | 2.x || || Race Mode Commentary || Yes || Include ongoing race commentary |- | 2.x || || Dynamic Range || Full Range || Ranges: Minimum Range - Medium Range - Full Range |- | 2.x || || Device Optimization || Speakers || Devices: Speakers - Headphones |- | 2.x || || Ship Computer Verbosity || Full || Verbosities: Off - Low - Medium - High - Full |- | 3.5.0 || || Audio Vibration Strength || 100 || Intensity of ship vibration screen effects generated by loud world audio in close proximity (thrusters, explosions). |} |-| Controls= {| class="wikitable" |- ! Inversion Settings |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! Inversion Settings - On Foot View |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || On Foot View || No || No || No || || |- | 2.x || || On Foot (Pitch) || No || No || No || || |- | 2.x || || On Foot (Yaw) || No || No || No || || |- | 2.x || || FPS Movement || (NA) || No || No || || |- | 2.x || || FPS Movement (Left/Right) || (NA) || No || No || || |- | 2.x || || FPS Movement (Forward/Backward) || (NA) || No || No || || |} </div> |- ! Inversion Settings - Flight |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! Inversion Settings - Flight - Movement |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Flight (Pitch) || No || Yes || No || || |- | 2.x || || Flight (Yaw) || No || No || No || || |- | 2.x || || Flight (Roll) || (NA) || No || No || || |- | 2.x || || Flight Strafe (Up/Down) || (NA) || No || No || || |- | 2.x || || Flight Strafe (Left/Right) || (NA) || No || No || || |- | 2.x || || Flight Strafe (Forward/Backward) || (NA) || No || No || || |- | 3.5.0 || || Flight Strafe (Forward) || (NA) || No || No || || |- | 3.5.0 || || Flight Strafe (Backward) || (NA) || No || No || || |- | 3.5.0 || || Speed Range (Abs.) || No || No || No || || |} </div> |- ! Inversion Settings - Flight - Aim |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Flight Aim (Pitch) || (NA) || No || No || || |- | 2.x || || Flight Aim (Yaw) || (NA) || No || No || || |} </div> |- ! Inversion Settings - Flight - Free Look Mode |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Flight View (Pitch) || No || No || No || || |- | 2.x || || Flight View (Yaw) || No || No || No || || |- | 2.x || || Dynamic Zoom || (NA) || (NA) || No || || |} </div> |- ! Inversion Settings - Flight - View |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Aim Up || No || (NA) || (NA) || || |- | 2.x || || Aim Down || No || (NA) || (NA) || || |- | 2.x || || Aim Left || No || (NA) || (NA) || || |- | 2.x || || Aim Right || No || (NA) || (NA) || || |} </div> |- ! Inversion Settings - Flight - Throttle |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 3.5.0 || || @ui_COFlightThrustAbsHalf || (NA) || Yes || (NA) || || Label bugged |- | 3.5.0 || || @ui_COFlightThrustAbsHalf || (NA) || No || (NA) || || Label bugged |} </div> |} </div> |- ! Inversion Settings - Turret |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Turret Aim (Pitch) || No || No || No || || |- | 2.x || || Turret Aim (Yaw) || No || No || No || || |} </div> |- ! Inversion Settings - Any Vehicle |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! Inversion Settings - Any Vehicle - Virtual Joystick Mode |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Virtual Joystick Mode (Pitch) || No || (NA) || (NA) || || |- | 2.x || || Virtual Joystick Mode (Yaw) || No || (NA) || (NA) || || |- | 2.x || || Virtual JoystickMode (Roll) || No || (NA) || (NA) || || |} </div> |- ! Inversion Settings - Any Vehicle - Virtual Joystick Mode (Gimbal Lock) |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Virtual Joystick Mode (Gimbal Lock / Pitch) || No || (NA) || (NA) || || |- | 2.x || || Virtual Joystick Mode (Gimbal Lock / Yaw) || No || (NA) || (NA) || || |- | 2.x || || Virtual JoystickMode (Gimbal Lock / Roll) || No || (NA) || (NA) || || |} </div> |- ! Inversion Settings - Any Vehicle - Relative Mode |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Relative Mode (Pitch) || No || (NA) || (NA) || || |- | 2.x || || Relative Mode (Yaw) || No || (NA) || (NA) || || |- | 2.x || || Relative Mode (Roll) || No || (NA) || (NA) || || |} </div> |- ! Inversion Settings - Any Vehicle - Aim Mode |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Aim Mode (Pitch) || No || (NA) || (NA) || || |- | 2.x || || Aim Mode (Yaw) || No || (NA) || (NA) || || |} </div> |} </div> |- ! Inversion Settings - Ground Vehicle |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Ground Vehicle View (Pitch) || No || No || No || || |- | 2.x || || Ground Vehicle View (Yaw) || No || No || No || || |- | 2.x || || Ground Vehicle Move || (NA) || (NA) || No || || |} </div> |- ! Inversion Settings - Mining |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 3.4 || || Mining Throttle || No || No || No || || |} </div> |} </div> |- ! Joystick Sensitivity Curves |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! Joystick Sensitivity Curves - On Foot View |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || On Foot View || 1.00 || 1.00 || 1.00 || || |- | 2.x || || On Foot (Pitch) || 1.00 || 1.00 || 1.00 || || |- | 2.x || || On Foot (Yaw) || 1.00 || 1.00 || 1.00 || || |- | 2.x || || FPS Movement || (NA) || 1.00 || 1.00 || || |- | 2.x || || FPS Movement (Left/Right) || (NA) || 1.00 || 1.00 || || |- | 2.x || || FPS Movement (Forward/Backward) || (NA) || 1.00 || 1.00 || || |} </div> |- ! Joystick Sensitivity Curves - Flight |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! Joystick Sensitivity Curves - Flight - Movement |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Flight (Pitch) || 1.00 || 1.00 || 1.00 || || |- | 2.x || || Flight (Yaw) || 1.00 || 1.00 || 1.00 || || |- | 2.x || || Flight (Roll) || (NA) || 1.00 || 1.00 || || |- | 2.x || || Flight Strafe (Up/Down) || (NA) || 1.00 || 1.00 || || |- | 2.x || || Flight Strafe (Left/Right) || (NA) || 1.00 || 1.00 || || |- | 2.x || || Flight Strafe (Forward/Backward) || (NA) || 1.00 || 1.00 || || |- | 3.5.0 || || Flight Strafe (Forward) || (NA) || 1.00 || 1.00 || || |- | 3.5.0 || || Flight Strafe (Backward) || (NA) || 1.00 || 1.00 || || |- | 3.5.0 || || Speed Range (Abs.) || 1.00 || 1.00 || 1.00 || || |} </div> |- ! Joystick Sensitivity Curves - Flight - Aim |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Flight Aim (Pitch) || (NA) || 1.00 || 1.00 || || |- | 2.x || || Flight Aim (Yaw) || (NA) || 1.00 || 1.00 || || |} </div> |- ! Joystick Sensitivity Curves - Flight - Free Look Mode |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Flight View (Pitch) || 2.50 || 2.50 || 2.50 || || |- | 2.x || || Flight View (Yaw) || 2.50 || 2.50 || 2.50 || || |} </div> |- ! Joystick Sensitivity Curves - Flight - View |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Aim Up || 1.00 || (NA) || (NA) || || |- | 2.x || || Aim Down || 1.00 || (NA) || (NA) || || |- | 2.x || || Aim Left || 1.00 || (NA) || (NA) || || |- | 2.x || || Aim Right || 1.00 || (NA) || (NA) || || |} </div> |- ! Joystick Sensitivity Curves - Flight - Throttle |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 3.5.0 || || @ui_COFlightThrustAbsHalf || (NA) || 1.00 || (NA) || || Label bugged |- | 3.5.0 || || @ui_COFlightThrustAbsHalf || (NA) || 1.00 || (NA) || || Label bugged |} </div> |} </div> |- ! Joystick Sensitivity Curves - Turret |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Turret Aim (Pitch) || 1.00 || 1.00 || 1.00 || || |- | 2.x || || Turret Aim (Yaw) || 1.00 || 1.00 || 1.00 || || |} </div> |- ! Joystick Sensitivity Curves - Any Vehicle |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! Joystick Sensitivity Curves - Any Vehicle - Virtual Joystick Mode |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Virtual Joystick Mode (Pitch) || 1.00 || (NA) || (NA) || || |- | 2.x || || Virtual Joystick Mode (Yaw) || 1.00 || (NA) || (NA) || || |- | 2.x || || Virtual JoystickMode (Roll) || 1.00 || (NA) || (NA) || || |} </div> |- ! Joystick Sensitivity Curves - Any Vehicle - Virtual Joystick Mode (Gimbal Lock) |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Virtual Joystick Mode (Gimbal Lock / Pitch) || 1.00 || (NA) || (NA) || || |- | 2.x || || Virtual Joystick Mode (Gimbal Lock / Yaw) || 1.00 || (NA) || (NA) || || |- | 2.x || || Virtual JoystickMode (Gimbal Lock / Roll) || 1.00 || (NA) || (NA) || || |} </div> |- ! Joystick Sensitivity Curves - Any Vehicle - Relative Mode |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Relative Mode (Pitch) || 1.00 || (NA) || (NA) || || |- | 2.x || || Relative Mode (Yaw) || 1.00 || (NA) || (NA) || || |- | 2.x || || Relative Mode (Roll) || 1.00 || (NA) || (NA) || || |} </div> |- ! Joystick Sensitivity Curves - Any Vehicle - Aim Mode |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Aim Mode (Pitch) || 1.00 || (NA) || (NA) || || |- | 2.x || || Aim Mode (Yaw) || 1.00 || (NA) || (NA) || || |} </div> |} </div> |- ! Joystick Sensitivity Curves - Ground Vehicle |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Ground Vehicle View (Pitch) || 1.00 || 1.00 || 1.00 || || |- | 2.x || || Ground Vehicle View (Yaw) || 1.00 || 1.00 || 1.00 || || |- | 2.x || || Ground Vehicle Move || (NA) || (NA) || 1.00 || || |} </div> |- ! Joystick Sensitivity Curves - Mining |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 3.4 || || Mining Throttle || 1.00 || 1.00 || 1.00 || || |} </div> |} </div> |- ! Mouse Control Options |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Mouse Sensitivity || 34 || (NA) || (NA) || How sensitive the mouse is to movement || |- | 2.x || || ADS Sensitivity || 51 || (NA) || (NA) || How fast the zooming for ADS is || |- | 2.x || || Zoom Multiplier || No || (NA) || (NA) || Turns ON/OFF the mouse zooming scaling || |- | 2.x || || Zoom Multiplier Scale || 1 || (NA) || (NA) || Scaling factor for mouse zooming || |- | 2.x || || Mouse Acceleration || 0.00 || (NA) || (NA) || How fast the mouse catches up || |- | 2.x || || Mouse Smoothing || 0.00 || (NA) || (NA) || Extra smoothing of the mouse movement || |} </div> |- ! Joystick Control Options |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Deadzone - Joystick X Axis || (NA) || (NA) || 0.03 || Sets the deadzone for X-Axis || |- | 2.x || || Deadzone - Joystick Y Axis || (NA) || (NA) || 0.03 || Sets the deadzone for X-Axis || |- | 2.x || || Deadzone - Joystick Z Axis || (NA) || (NA) || 0.00 || Sets the deadzone for X-Axis || |- | 2.x || || Deadzone - Joystick X Rotation || (NA) || (NA) || 0.10 || Sets the deadzone for X-Rotation || |- | 2.x || || Deadzone - Joystick Y Rotation || (NA) || (NA) || 0.10 || Sets the deadzone for X-Rotation || |- | 2.x || || Deadzone - Joystick Z Rotation || (NA) || (NA) || 0.10 || Sets the deadzone for X-Rotation || |- | 2.x || || Deadzone - Joystick Slider 1 || (NA) || (NA) || 0.00 || Sets the deadzone for Slider 1 || |- | 2.x || || Saturation - Joystick X Axis || (NA) || (NA) || 1.00 || Sets the saturation for X-Axis || |- | 2.x || || Saturation - Joystick Y Axis || (NA) || (NA) || 1.00 || Sets the saturation for X-Axis || |- | 2.x || || Saturation - Joystick Z Axis || (NA) || (NA) || 1.00 || Sets the saturation for X-Axis || |- | 2.x || || Saturation - Joystick X Rotation || (NA) || (NA) || 1.00 || Sets the saturation for X-Rotation || |- | 2.x || || Saturation - Joystick Y Rotation || (NA) || (NA) || 1.00 || Sets the saturation for X-Rotation || |- | 2.x || || Saturation - Joystick Z Rotation || (NA) || (NA) || 1.00 || Sets the saturation for X-Rotation || |- | 2.x || || Saturation - Joystick Slider 1 || (NA) || (NA) || 1.00 || Sets the saturation for Slider 1 || |} </div> |} |-| Keybindings= {| class="wikitable" |- ! Flight - Cockpit |- | <div class="toccolours mw-collapsible" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Eject (Hold) || Y || LSB+B || Ctrl(r) + Button 6 || Eject from ships that support ejection systems || Left Toggle-Up |- | 2.x || || Exit seat || Y || LSB+B || || Exit from any ships chair, stool, couch, or bed || Left Toggle-Up |- | 2.x || || Self Destruct || Backspace || LSB + RSB || || Tap to start 10 second countdown to explode, Tap again to abort || |- | 2.x || || Increase Cooler Rate || || || || Increases the rate at which the ship's cooler removes heat from components || |- | 2.x || || Decrease Cooler Rate || || || || Decreases the rate at which the ship's cooler removes heat from components || |- | 2.x || || Flight / Systems Ready || R || LSB + RSB || || Power on all craft systems instead of individually || Right Toggle Down |- | 2.x || || Open All Doors || || || || Open all external hatches, ramps, and elevators on the ship || |- | 2.x || || Close All Doors || || || || Close all external hatches, ramps, and elevators on the ship || |- | 2.x || || Lock All Doors || || || || Lock all external hatches, ramps, and elevators on the ship || |- | 2.x || || Unlock All Doors || || || || Unlock all external hatches, ramps, and elevators on the ship || |} </div> |- ! Flight - View |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Look Left || || (NA) || || Focus player view to the left || |- | 2.x || || Look Right || || (NA) || || Focus player view to the right || |- | 2.x || || Look Left / Right || X-Axis (mouse) || X-Axis (RTS) || X-Axis || Focus player view to the left / right || |- | 2.x || || Look Up || || (NA) || || Focus player view upward || |- | 2.x || || Look Down || || (NA) || || Focus player view downward || |- | 2.x || || Look Up / Down || Y-Axis (mouse) || Y-Axis (RTS) || Y-Axis || Focus player view up / down || |- | 2.x || || Cycle Camera View || F4 || LSB+Y || || Views: 1st Person - 3rd Person || Start/Stop / Button C |- | 2.x || || Cycle Camera Orbit Mode || || || || ?? || Appears broken |- | 2.x || || Zoom In (3rd Person view) || || || || 3rd Person Camera Zoom In incrementally || Appears broken |- | 2.x || || Zoom Out (3rd Person view) || || || || 3rd Person Camera Zoom Out incrementally || Appears broken |- | 2.x || || Freelook (Toggle) || Z || || || Free look around forward and sides || |- | 2.x || || Dynamic Zoom In/Out || || || || 1st Person view Zooming In/Out incrementally || Clutch Rotary |- | 2.x || || Dynamic Zoom In || || || || 1st Person Camera Zoom In incrementally || Appears broken |- | 2.x || || Dynamic Zoom Out || || || || 1st Person Camera Zoom Out incrementally || Appears broken |- | 2.x || || Look Behind (Hold) || Z || LSB+A || || Look behind the ship || |} </div> |- ! Flight - Movement |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Pitch Up || || || || Point the ships nose upward || |- | 2.x || || Pitch Down || || || || Point the ships nose downward || |- | 2.x || || Pitch || Y-Axis (mouse) || Y-Axis (RTS) || Y-Axis || Point the ships nose upward / downward || |- | 2.x || || Yaw Left || || || || Point the ships nose towards the left || |- | 2.x || || Yaw Right || || || || Point the ships nose towards the right || |- | 2.x || || Yaw || X-Axis (mouse) || X-Axis (RTS) || X-Axis || Point the ships nose to the left / right || |- | 2.x || || Cycle Mouse Move Mode || || (NA) || (NA) || Modes: Recentering / Relative || |- | 2.x || || Roll Left || Q || || || Spin the ship in a counter-clockwise motion || |- | 2.x || || Roll Right || E || || || Spin the ship in a clockwise motion || |- | 2.x || || Roll || || LSB+X-Axis(LTS) || Z-Axis Rotation || Spin the ship in either clockwise or counter-clockwise motion || Joystick |- | 2.x || || Swap Yaw / Roll (Toggle) || || || || Switch the input device controls for Yaw and Roll || |- | 2.x || || Match Target Velocity || || || || Sets ship speed limiter to match targets || PoV2-Right / Button E |- | 2.x || || Spacebrake || X || LSB+RTS(button) || || Quick Stop || Scroll Button / Clutch |- | 3.5.0 || || Speed Limiter Increase || || LSB+Right Trigger || || Raises the speed limiter setting for the ship velocity || |- | 3.5.0 || || Speed Limiter Decrease || || LSB+Left Trigger || || Lower the speed limiter setting for the ship velocity || |- | 3.5.0 || || Speed Limiter (Rel.) || || || || Changes the speed limiter rate of change based on input || |- | 3.5.0 || || Speed Limiter (Abs.) || || || || Changes the speed limiter rate of change absolutely || |- | 2.x || || Decoupled Mode (Toggle) || V || RTS(button) || || Decoupled allows the ship to spin without affecting the current trajectory || Clutch / Start/Stop |- | 2.x || || Strafe Up || Spacebar || || Button 9 || Use thrusters to move the ship directly upwards || PoV3-Up |- | 2.x || || Strafe Down || Ctrl(L) || || Button 10 || Use thrusters to move the ship directly downward || PoV3-Down |- | 2.x || || Strafe Up/Down || || LSB+Y-Axis(RTS) || || Use thrusters to move the ship directly up / down || |- | 2.x || || Strafe Left || A || || Left (Hat 1) || Use thrusters to move the ship directly left || PoV3-Left |- | 2.x || || Strafe Right || D || || Right (Hat 1) || Use thrusters to move the ship directly right || PoV3-Right |- | 2.x || || Strafe Left/Right || (NA) || X-Axis (LTS) || || Use thrusters to move the ship directly left / right || |- | 2.x || || Throttle Forward || W || thumbly_up || Up (Hat 1) || Use main engines to accelerate the ship directly forward || |- | 2.x || || Throttle Back || S || thumbly_down || Down (Hat 1) || Use main engines to accelerate the ship directly backwards || |- | 3.5.0 || || Throttle Forward/Back || || Y-Axis (LTS) || || Use main engines to accelerate the ship forward / backwards || |- | 3.5.0 || || Strafe Forward/Back (Invert) || || || || Reverse Thrusters || Button D |- | 3.5.0 || || Speed Limiter (Toggle) || || || || Turns ON/OFF the Speed Limiter || |- | 2.x || || G-Force Safety (Toggle) || || || || Turns ON/OFF G-Force safety protocols that assist in blacking out in the cockpit || Left Toggle-Down / Reset |- | 2.x || || E.S.P. (Toggle) || || || || Turns ON/OFF Enhanced Stick Percision aiming assistance || |- | 3.5.0 || || Cruise Control (Toggle) || C || LSB+LTS(button) || || Will maintain your speed limit || Scroll Button |- | 2.x || || Afterburner || Shift(L) || LTS(button) || Button 8 || Provides for a quick burst of acceleration causing the engines to burn fuel faster and heat quicker || Button E |- | 2.5.0 || || Landing System (Toggle) || N || Down(D-pad) || Button 12 || Raise or Lower the Landing gear || Center Toggle-Down |- | 2.5.0 || || Autoland (Hold) || N || Down(D-pad) || Button 12 || Automatically Land craft when near pad || Center Toggle-Up |- | 2.x || || Quantum Travel System (Toggle) || B || LSB+X || || Activate the Long Range traveling system || PoV2-Left / Center Toggle-Up |- | 2.x || || Quantum Drive || B || LSB+X || || Engage Quantum Engines after locking on and spooling up || PoV2-Left / Center Toggle-Up |} </div> |- ! Flight - Targeting (and Scanning) |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Aim Left/Right || X-Axis (mouse) || X-Axis (RTS) || || Moves the Aim Reticle to the Left / Right || |- | 2.x || || Aim Left || || || || Moves the Aim Reticle to the Left || PoV2-Right |- | 2.x || || Aim Right || || || || Moves the Aim Reticle to the Right || PoV2-Left |- | 2.x || || Aim Up || || || || Moves the Aim Reticle upward || PoV2-Down |- | 2.x || || Aim Down || || || || Moves the Aim Reticle downward || PoV2-Up |- | 2.x || || Aim Up/Down || Y-Axis (mouse) || Y-Axis (RTS) || || Moves the Aim Reticle Up / Down || |- | 2.x || || Reset Aim || (NA) || || || Re-centers the Aim Reticle || |- | 2.x || || Look Ahead || Alt(L) + R || || || Switches between your characters head turning to face the direction the cursor is pointing or being locked to always point straight forward, unless you enable freelook mode. || |- | 2.x || || Cycle Mouse Aim Mode || Shift(R) || (NA) || (NA) || Switches between "Interactive" and "Relative" mode. In interactive mode your ship sort of follows your cursor, whereas in relative mode your ship more directly responds to your inputs. || |- | 2.x || || Reticle Focus || 1 || Up(D-pad) || Button 11 || Locks on to the target that your reticle is on || PoV2-Up |- | 2.x || || Cycle All Targets || || || || Switches to the next known target || Appears broken |- | 2.x || || Cycle All Targets (Back) || || || || Switches to the previous known target || Appears broken |- | 2.x || || Cycle Friendly Targets || 5 || LSB+Left(D-pad) || || Switches to the next known friendly target || |- | 2.x || || Cycle Friendly Targets (Back) || Alt(L) + 5 || || || Switches to the previous known friendly target || |- | 2.x || || Pin Focused Target || 1 || || || Remembers this target so it can be recalled later || |- | 2.x || || Cycle Pinned Targets || 4 || || || Switches to the next pinned target || |- | 2.x || || Cycle Pinned Targets (Back) || Alt(L) + 4 || || || Switches to the previous pinned target || |- | 2.x || || Cycle Hostile Targets || 3 || LSB+Up(D-pad) || || Switches to the next known enemy target || |- | 2.x || || Cycle Hostile Targets (Back) || Alt(L) + 3 || || || Switches to the previous known enemy target || |- | 2.x || || Target Nearest Hostile || Alt(L) + 1 || LSB+Up(D-pad) || || Switches to the closest known enemy target || PoV2-Down |- | 2.x || || Cycle Sub-Target || 2 || Left(D-pad) || || Switch targeting to the next target subsystem (engines, guns, etc) || |- | 2.x || || Cycle Sub-Target (Back) || Alt(L) + 2 || || || Switch targeting to the previous target subsystem (engines, guns, etc) || |- | 2.x || || Reset Sub-Target (Hold) || 2 || Left(D-pad) || || Clear targeting a subsystem on a ship || |- | 2.x || || Reticle Mode (Toggle) || || || || Switches aiming mode to assist in sub-targetting || |- | 2.x || || Target Focus || || || || Focus view on the currently locked target which makes sub-targetting easier || |- | 2.x || || Mining Mode (Toggle) || M || LSB+Right(D-pad) || || Turns ON/OFF Mining Mode if the ship is so equipped || Left Toggle-Up |- | 2.x || || Scanning Mode (Toggle) || Tab || Right(D-pad) || || Modes: Targetting / Scanning || Reset |- | 2.x || || Scanning Radar Ping (Hold) || || Right Shoulder Button || Button 1 || Perform a active radar ping of the immediate area depending on how long the ping was charged by holding the button || Trigger |- | 3.5.0 || || Activate Scanning || || LSB+RSB || || || Appears broken |- | 2.x || || Scanning Increase Radar Angle || || Right Trigger || Button 3 || Makes the angle of the radar larger for scans || Missile Button / Button A |- | 2.x || || Scanning Decrease Radar Angle || || Left Trigger || Button 4 || Makes the angle of the radar smaller for scans || Button B |} </div> |- ! Flight - Mining |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 3.x || || Fire Mining Laser (Toggle) || || Right Shoulder Button || Button 1 || Engages the Mining Laser if equipped and in Mining Mode || Trigger |- | 3.x || || Switch Mining Laser (Toggle) || || LSB+RSB || Button 2 || Modes: Rock Smasher / Fine Cutter || Button C / Missile Button |- | 3.x || || Increase Mining Laser Power || || Right Trigger || Button 3 || Adds power to the Mining Laser to break apart or cut rocks || Missile Button / Button A |- | 3.x || || Decrease Mining Laser Power || || Left Trigger || Button 4 || Reduce power to the Laser to prevent overheating rocks || Button B |- | 3.x || || Increase / Decrease Mining Laser Power || (NA) || || || Adds / Reduces the power to the Mining Laser || |} </div> |- ! Flight - Turrets |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Aim Left || || || || Moves the Aim Reticle to the Left || Appears broken |- | 2.x || || Aim Right || || || || Moves the Aim Reticle to the Right || Appears broken |- | 2.x || || Aim Up || || || || Moves the Aim Reticle upward || Appears broken |- | 2.x || || Aim Down || || || || Moves the Aim Reticle downward || Appears broken |- | 2.x || || Aim Left / Right || X-Axis (mouse) || X-Axis (RTS) || X-Axis || Moves the Aim Reticle Left / Right || |- | 2.x || || Aim Up / Down || Y-Axis (mouse) || Y-Axis (RTS) || Y-Axis || Moves the Aim Reticle Up / Down || |- | 2.x || || Reset Aim || (NA) || || || Re-centers the Aim Reticle || |- | 2.x || || Reticle Focus || 1 || Up(D-pad) || Button 11 || Locks on to the target that your reticle is on || PoV2-Up |- | 2.x || || Cycle All Targets || || || || Switches to the next known target || |- | 2.x || || Cycle All Targets (Back) || || || || Switches to the previous known target || |- | 2.x || || Cycle Friendly Targets || 5 || LSB+Left(D-pad) || || Switches to the next known friendly target || |- | 2.x || || Cycle Friendly Targets (Back) || Alt(L) + 5 || || || Switches to the previous known friendly target || |- | 2.x || || Pin Focused Target || 1 || || || Remembers this target so it can be recalled later || |- | 2.x || || Cycle Hostile Targets || 3 || || || Switches to the next known enemy target || |- | 2.x || || Cycle Hostile Targets (Back) || Alt(L) + 3 || || || Switches to the previous known enemy target || |- | 2.x || || Target Nearest Hostile || Alt(L) + 1 || LSB+Up(D-pad) || || Switches to the closest known enemy target || PoV2-Down |- | 3.5.0 || || Reset Sub-Target (Hold) || 2 || Left(D-pad) || || Clear targeting a subsystem on a ship || |- | 3.5.0 || || Cycle Sub-Target || 2 || Left(D-pad) || || Switch targeting to the next target subsystem (engines, guns, etc) || |- | 3.5.0 || || Cycle Sub-Target (Back) || Alt(L) + 2 || || || Switch targeting to the previous target subsystem (engines, guns, etc) || |} </div> |- ! Flight - Weapons |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Fire Weapon Group 1 || || Right Trigger || Button 1 || Fire the Primary ship weapons || Trigger |- | 2.x || || Fire Weapon Group 2 || || Left Trigger || Button 2 || Fire the Secondary ship weapons || Button C / Trigger(Max) |- | 2.x || || Cycle Weapon Ammo || || || || Switch to the next available Ammo for the weapons || Appears broken |- | 2.x || || Cycle Weapon Ammo (Back) || || || || Switch to the previous available Ammo for the weapons || Appears broken |- | 3.5.0 || || Cycle Gimbal Assist / Standard / Lock modes || R || B || || Modes: Standard / Fixed / Assist || Assist allows for automatic fine targetting, Standard Gimbles follow Aiming Reticle, Fixed weapons fire straight ahead |- | 3.5.0 || || Turret Gyro Stabilization (Toggle) || G || || || Assists in keeping turret orientation regardless of ships changes in angle of attack || Appears broken |- | 2.x || || Acquire Missile Lock || || Right Shoulder Button || Button 4 || Attempt to aquire a missile lock on current target || Missile Button |- | 2.x || || Launch Missile (Hold) || || Right Shoulder Button || Button 4 || Launch a missile that has a lock on target || Missile Button |} </div> |- ! Flight - Defense |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Launch Countermeasures || G || A || Button 3 || Deploys the currently active countermeasure || Button B |- | 2.x || || Cycle Countermeasure Ammo || H || X || Button 5 || Switches to the next available countermeasure ammo type || Button A / Button C |- | 2.x || || Cycle Countermeasure Ammo (Back) || || || || Switches to the previous countermeasure ammo type || |- | 2.x || || Shield Raise Level Front || Numpad 8 || || || Adjusts the ships shield power to the Front || |- | 2.x || || Shield Raise Level Back || Numpad 2 || || || Adjusts the ships shield power to the Back || |- | 2.x || || Shield Raise Level Left || Numpad 4 || || || Adjusts the ships shield power to the Left || |- | 2.x || || Shield Raise Level Right || Numpad 6 || || || Adjusts the ships shield power to the Right || |- | 2.x || || Shield Raise Level Top || Numpad 7 || || || Adjusts the ships shield power to the Top || |- | 2.x || || Shield Raise Level Bottom || Numpad 9 || || || Adjusts the ships shield power to the Bottom || |- | 2.x || || Shield Reset Levels || Numpad 5 || || || Resets the ships shield power to defaults || |} </div> |- ! Flight - Power |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Power Preset 1 (increase & decrease others) || F7 || || || Adjusts the power levels with increased Weapons Power || |- | 2.x || || Power Preset 2 (increase & decrease others) || F6 || || || Adjusts the power levels with increased Shield Power || |- | 2.x || || Power Preset 3 (increase & decrease others) || F5 || || || Adjusts the power levels with increased Engine Power || |- | 2.x || || Reset Power Distribution || F8 || || || Reset power distribution so it is evenly shared between all systems throughtout the ship || |- | 2.x || || Increase Power || F10 || || || Increase overall power to the ship systems || Raises emissions |- | 2.x || || Decrease Power || F9 || || || Decrease overall power to the ship systems || Reduces emissions |- | 2.x || || Increase Power MAX || F10 F10 || (double tap) || || Set ship power to the maximum || |- | 2.x || || Decrease Power MIN || F9 F9 || (double tap) || || Set ship power to the minimum || |- | 2.x || || Power Preset 1 (toggle) || P || || || Turns ON/OFF the Weapons Power || |- | 2.x || || Power Preset 2 (toggle) || O || || || Turns ON/OFF the Shield Power || |- | 2.x || || Power Preset 3 (toggle) || I || || || Turns ON/OFF the Engine Power || |- | 2.x || || Power (toggle) || U || || || Turns ON/OFF all Ship Power to systems || Right Toggle-Up |} </div> |- ! Flight - Radar |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Personal Identification Broadcast System (Toggle) || || || || Turn ON/OFF the Ship identification signal || |- | 2.x || || Radar cycle range || || || || Adjust the range of the Radar display || |} </div> |- ! Flight - HUD |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || MobiGlas || F1 || Back || (NA) || Turn ON/OFF the personal MobiGlas for the player || |- | 2.x || || Scoreboard || Tab || Back || || Displays the Player Scoreboard for multi-player contests || |- | 2.x || || Map || F2 || Back || || Activate the Starmap to set destinations and flight plan || |} </div> |- ! Lights |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Headlights (Toggle) || || LSB+Down(D-pad) || || Turn ON/OFF the exterior Headlights on the vehicle || |} </div> |- ! On Foot - All |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Move Left || A || X-Axis(LTS) || || Move player avatar to the Left || |- | 2.x || || Move Right || D || Y-Axis(LTS) || || Move player avatar to the Right || |- | 2.x || || Move Forward || W || X-Axis(RTS) || || Move player avatar Forward || |- | 2.x || || Move Backward || S || Y-Axis(RTS) || || Move player avatar Backwards || |- | 2.x || || Move Left / Right || (NA) || (NA) || || Move player avatar to the Left / Right || |- | 2.x || || Move Forward / Backward || (NA) || (NA) || || Move player avatar Forward / Backwards || |- | 2.x || || Look (Yaw) || (NA) || (NA) || || Adjust camera view to peer to the Left / Right || |- | 2.x || || Look (Pitch) || (NA) || (NA) || || Adjust camera view to peer Forward / Backwards || |- | 2.x || || Jump || Spacebar || A || || Jump the player avatar Up || |- | 2.x || || Crouch (Toggle) || Ctrl(L) || B || || Make the player avatar bend knees and crouch || |- | 2.x || || Prone (Toggle) || X || B || || Make the player avatar lay down prone on the ground || |- | 2.x || || Sprint || Shift(L) || LTS(button) || || Run as fast as possible for a short period of time || Increases heartrate |- | 2.x || || Walk || || || || ?? || |- | 2.x || || Lean Left || Q || LSB+LTS(button) || || Peek around a corner to the Left || only in certain situations |- | 2.x || || Lean Right || E || LSB+RTS(button) || || Peek around a corner to the Right || only in certain situations |- | 2.x || || Primary Attack || || Right Trigger || || Fire the primary weapon || Weapon must be drawn |- | 2.x || || Melee Attack || || RTS(button) || || Attack with a riflebutt of the weapon active || Weapon must be drawn |- | 2.x || || Throw Item || G || Right Shoulder Button || || Throw grenade or other disposable weapon || |- | 2.x || || Aim Down Sight (ADS) || || Left Trigger || || Line your eye sight down the barrel for more accurate aiming || Weapon must be drawn |- | 2.x || || Zoom Out (ADS) || Wheel Down (mouse) || || || Adjusts the camera to a larger view down the barrel || Weapon must have a scope |- | 2.x || || Zoom In (ADS) || Wheel Up (mouse) || || || Adjusts the camera to a closer view down the barrel || Weapon must have a scope |- | 2.x || || Zoom In / Out (ADS) || || Up(D-pad) || || Adjusts the camera to a closer / farther view down the barrel || Weapon must have a scope |- | 2.x || || Select Sidearm || 1 || Right(D-pad) || || Draws your Sidearm and makes it active || |- | 2.x || || Select Primary Weapon || 2 || Up(D-pad) || || Draws your Primary Weapon and makes it active || |- | 2.x || || Select Secondary Weapon || 3 || Left(D-pad) || || Draws your Secondary Weapon and makes it active || appears broken |- | 2.x || || Select Gadget || 4 || Down(D-pad) || || Draws your Gadget and makes it active || |- | 2.x || || Select Contract Item || 6 || || || Grab your Mission specific Contract item and make it active || |- | 2.x || || Next Weapon || || || || Activate you next equipped weapon || |- | 2.x || || Previous Weapon || || || || Activate you previous equipped weapon || |- | 2.x || || Reload || R || X || || Reload the ammo in the weapon currently active || |- | 2.x || || Holster Weapon (Hold) || R || X || || Put away the currently active weapon or Item || |- | 2.x || || Drop Item || || || || Let go and drop the currently active weapon or Item || |- | 2.x || || Inspect Item || I || Left(D-pad) Left(D-pad) || || Pull the Item in your hand closer and view it || |- | 2.x || || Hold Breath (ADS) || Shift(L) || LTS(button) || || Stop breathing to further stablize your shooting posture || |- | 2.x || || Change Fire Mode || V || LSB+B || || Modes: Single Shot / Burst Fire / Full Automatic || not allmodes available for all weapons |- | 2.x || || Default Movement Speed Increase || Wheel Up (mouse) || || || Raise the speed of the default movement without sprint || |- | 2.x || || Default Movement Speed Decrease || Wheel Down (mouse) || || || Lower the speed of the default movement without sprint || |- | 2.x || || Flashlight (Toggle) || T || LSB+Down(D-pad) || || Turn ON/OFF your flashlight || |- | 2.x || || Heal || C || LSB+X || || Use a MedPen to increase the health of avatar || must be equipped |- | 2.x || || Refill Oxygen || B || LSB+Right(D-pad) || || Use a OxyPen to increase the oxygen in undersuit tank || must be equipped |- | 2.x || || Third Person View (Toggle) || F4 || LSB+Y || || Switches from 1st Person / 3rd Person views || |- | 2.x || || Third Person Free View (Toggle) || Z || || || Switches from adjusting the Camera Angle / Movement || |- | 2.x || || MobiGlas || F1 || Back || || Turn ON/OFF the personal MobiGlas for the player which activates interface to performing a variety of tasks such as equipping items, viewing map, managing contacts, etc. || |- | 2.x || || Scoreboard || Tab || Back || || Displays the Player Scoreboard for multi-player contests || |- | 2.x || || Port Modification Interact || Tab || A || || ?? || |- | 2.x || || Map || F2 || Back || || Activate the Starmap to set destinations and view area || |- | 2.x || || Force Re-spawn (EVA / On Foot) || Backspace || || || Kill yourself and respawn in safe location || |- | 2.x || || Roll Left (while Prone) || Q Q || LSB+Left(LTS) || || Roll to Left when laying down in Prone position || |- | 2.x || || Roll Right (while Prone) || E E || LSB+Right(LTS) || || Roll to Right when laying down in Prone position || |} </div> |- ! E.V.A - All |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || View Left || || || || Focus Player view to the left |- | 2.x || || View Right || || || || Focus Player view to the right |- | 2.x || || View Left / Right || X-Axis (mouse) || X-Axis(RTS) || || Focus Player view to the left / right |- | 3.5.0 || || View Up || || || || Focus Player view upward |- | 2.x || || View Down || || || || Focus Player view downward |- | 2.x || || View Up / Down || Y-Axis (mouse) || Y-Axis(RTS) || || Focus Player view up / down |- | 2.x || || Pitch Up || || || || Point the spacesuit upward |- | 2.x || || Pitch Down || || || || Point the spacesuit downward |- | 2.x || || Pitch Up / Down || (NA) || || || Point the spacesuit up / down |- | 2.x || || Yaw Left || || || || Point the spacesuit towards the left |- | 2.x || || Yaw Right || || || || Point the spacesuit towards the right |- | 2.x || || Yaw Left / Right || (NA) || || || Point the spacesuit to the left / right |- | 2.x || || Roll Left || Q || || || Spin the spacesuit in a counter-clockwise motion |- | 2.x || || Roll Right || E || || || Spin the spacesuit in a clockwise motion |- | 2.x || || Roll Left / Right || (NA) || LSB+X-Axis(LTS) || || Spin the spacesuit in either clockwise or counter-clockwise motion |- | 2.x || || Strafe Up || Spacebar || || || Use thrusters to move the spacesuit directly upwards |- | 2.x || || Strafe Down || Ctrl(L) || || || Use thrusters to move the spacesuit directly downward |- | 2.x || || Strafe Up / Down || || LSB+Y-Axis(RTS) || || Use thrusters to move the spacesuit directly up / down |- | 2.x || || Strafe Left || A || || || Use thrusters to move the spacesuit directly left |- | 2.x || || Strafe Right || D || || || Use thrusters to move the spacesuit directly right |- | 2.x || || Strafe Left / Right || || X-Axis(LTS) || || Use thrusters to move the spacesuit directly left / right |- | 2.x || || Strafe Forward || W || || || Use thrusters to accelerate the spacesuit directly forward |- | 2.x || || Strafe Backwards || S || || || Use thrusters to accelerate the spacesuit directly backwards |- | 2.x || || Strafe Forwards / Backwards || || X-Axis(LTS) || || Use thrusters to accelerate the spacesuit directly forward / backwards |- | 2.x || || Brake || X || || || Reduce the velocity |- | 2.x || || Boost || Shift(L) || LTS(button) || || Accelerate the velocity |- | 2.x || || Freelook (Toggle) || Z || || || Switches from adjusting the Camera Angle / Movement |} </div> |- ! Ground Vehicle - General |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Cycle Camera View || F4 || LSB+Y || || Switches from 1st Person / 3rd Person views || Reset / Button A |- | 2.x || || Zoom In (3rd Person view) || Wheel Up (mouse) || || || 3rd Person Camera Zoom In incrementally || |- | 2.x || || Zoom Out (3rd Person view) || Wheel Down (mouse) || || || 3rd Person Camera Zoom Out incrementally || |- | 2.x || || Look Left / Right || X-Axis (mouse) || X-Axis(RTS) || X-Axis || Adjust camera view to see to the Left / Right || |- | 2.x || || Look Up / Down || Y-Axis (mouse) || Y-Axis(RTS) || Y-Axis || Adjust camera view to see Up / Down || |- | 2.x || || Look Behind || Z || LSB+A || || Look behind the vehicle || |- | 2.x || || Fire Weapon Group 1 || || Right Trigger || Button 1 || Fire the Primary vehicle weapons || Trigger |- | 2.x || || Fire Weapon Group 2 || || Left Trigger || Button 2 || Fire the Secondary vehicle weapons || Button C / Trigger(Max) |- | 2.x || || MobiGlas || F1 || Back || || Turn ON/OFF the personal MobiGlas for the player which activates interface to performing a variety of tasks such as equipping items, viewing map, managing contacts, etc. || |- | 2.x || || Flight / Systems Ready || R || LSB+RSB || || Power on all craft systems instead of individually || |- | 2.x || || Open All Doors || || || || Open all external hatches, ramps, and elevators on the ship || |- | 2.x || || Close All Doors || || || || Close all external hatches, ramps, and elevators on the ship || |- | 2.x || || Lock All Doors || || || || Lock all external hatches, ramps, and elevators on the ship || |- | 2.x || || Unlock All Doors || || || || Unlock all external hatches, ramps, and elevators on the ship || |- | 2.x || || Map || F2 || Back || || Activate the Starmap to set destinations and view area || |} </div> |- ! Ground Vehicle - Movement |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Drive Forward || W || || || Move the vehicle ahead || |- | 2.x || || Drive Backward || S || || || Move the vehicle in reverse || |- | 2.x || || Drive Forward / Backward || || Y-Axis(LTS) || Slider 1 || Move the vehicle ahead / reverse || |- | 2.x || || Turn Left || A || || || Change the direction of vehicle to the Left || |- | 2.x || || Turn Right || D || || || Change the direction of vehicle to the Right || |- | 2.x || || Turn Left/Right || || X-Axis(LTS) || Z-Axis Rotation || Change the direction of vehicle to the Left / Right || |- | 2.x || || Roll Left || Q || || || Spin the vehicle in a counter-clockwise motion || only in certain vehicles |- | 2.x || || Roll Right || E || || || Spin the vehicle in a clockwise motion || only in certain vehicles |- | 2.x || || Brake || X || LSB+RTS(button) || Button 7 || Slow the velocity of the vehicle down quickly || Button E / Clutch |- | 2.x || || Primary Fire || || Right Trigger || Button 1 || Fire the Primary vehicle weapons || Trigger |- | 2.x || || Secondary Fire || || Left Trigger || Button 2 || Fire the Secondary vehicle weapons || Trigger(Max) |- | 2.x || || Dynamic Zoom In/Out || || || || 1st Person view Zooming In/Out incrementally || |} </div> |- ! Ground Vehicle - Gunner |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Fire Weapon Group 1 || || Right Trigger || Button 1 || Fire the Primary vehicle weapons || Trigger |- | 2.x || || Fire Weapon Group 2 || || Left Trigger || Button 2 || Fire the Secondary vehicle weapons || Button C / Trigger(Max) |} </div> |- ! Electronic Access - Spectator |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Spectator Camera Target (Next) || || Right(D-Pad) || Button 1 || Focus camera on next ship || |- | 2.x || || Spectator Camera Target (Previous) || || Left(D-Pad) || Button 2 || Focus camera on pervious ship || |- | 2.x || || Spectator Camera Lock Target || 1 || A || || Lock camera on current ship || |- | 2.x || || Spectator Camera Zoom || Mouse Wheel || || || Camera Zooming In/Out incrementally || appears broken |- | 2.x || || Spectator Camera Zoom In || Wheel Up (mouse) || Up(D-pad) || Up (Hat 1) || Camera Zoom In incrementally || appears broken |- | 2.x || || Spectator Camera Zoom Out || Wheel Down (mouse) || Down(D-pad) || Down (Hat 1) || Camera Zoom Out incrementally || appears broken |- | 2.x || || Spectator Camera Rotate Yaw || X-Axis (mouse) || X-Axis(RTS) || X-Axis || Camera Pan Left / Right || appears broken |- | 2.x || || Spectator Camera Rotate Pitch || Y-Axis (mouse) || Y-Axis(RTS) || Y-Axis || Camera Pan Up / Down || appears broken |- | 2.x || || Spectator Camera Rotate Yaw || || (NA) || || || *DUPLICATE* |- | 2.x || || Spectator Camera Rotate Pitch || || (NA) || || || *DUPLICATE* |- | 2.x || || Spectator Camera HUD (Toggle) || B || B || || Turns ON/OFF the HUD for spectator screenshots || |- | 2.x || || Spectator Camera Mode (Next) || F4 || LSB+Y || || Changes the camera view to the next mode || |- | 2.x || || Spectator Camera Mode (Previous) || || || || Modes: Chase / Cockpit || |} </div> |- ! Social - General |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Respawn || X || X || Button 1 || Respawn in safe location after dying || |- | 3.5.0 || || FOIP Push to Talk || Numpad + || (NA) || (NA) || Push to turn on mic and capture audio for FOIP feature || |- | 3.5.0 || || FOIP Head Tracking (Toggle) || Numpad / || (NA) || (NA) || Turns ON/OFF head tracking for FOIP feature || |- | 3.5.0 || || FOIP Selfie Cam || Numpad - || (NA) || (NA) || Switches video to real camera view for FOIP feature || |- | 3.5.0 || || FOIP Recalibrate || Numpad * || (NA) || (NA) || Have FOIP feature recalibrate the head rig || |- | 2.x || || CommLink App (Toggle) || F11 || (NA) || (NA) || Launches the CommLink Communications App || |- | 2.x || || Chat Window (Toggle) || F12 || (NA) || (NA) || Turns ON/OFF chat window in the helmet || |- | 2.x || || Chat Window Focus || Return || (NA) || (NA) || Open the Chat window to communicate with others || |} </div> |- ! Social - Invites |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Accept Invite || [ (left bracket) || (NA) || (NA) || Accept the current mission or party being presented || |- | 2.x || || Reject Invite || ] (right bracket) || (NA) || (NA) || Reject the current invite being presented || |- | 2.x || || Ignore Invite (hold) || ] (right bracket) || (NA) || (NA) || Put person sending invite on ignore || |} </div> |- ! Social - Emotes |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Forward || Numpad 5 || || || point forward || |- | 2.x || || Left || Numpad 1 || || || point left || |- | 2.x || || Right || Numpad 3 || || || point right || |- | 2.x || || Stop || Numpad 2 || || || make fist to stop || |- | 2.x || || Yes || Numpad 4 || || || signal yes || |- | 2.x || || No || Numpad 6 || || || signal no || |- | 2.x || || Agree || || || || two thumbs up || agree |- | 2.x || || Angry || || || || finger point / wave arms / stomp || angry(3) |- | 2.x || || At Ease || || || || relaxed pose || atease |- | 2.x || || Attention || || || || stand at attention || attention |- | 2.x || || Blah || || || || talk to 2 hands / talk to 1 hand || blah(2) |- | 2.x || || Bored || || || || flap arms / cross arms || bored(2) |- | 2.x || || Bow || || || || 2 arm bow / ? / ? / ? / 1 arm bow / 2 arm bow || bow(6) |- | 2.x || || Burp || || || || burp || burp |- | 2.x || || Cheer || || || || frantic arms waves / frantic waves / tiger woods light / tiger woods strong / arm grip / high five / pick me / teacher, I gotta go || cheer(8) |- | 2.x || || Chicken || || || || chicken dance || chicken |- | 2.x || || Clap || || || || We're #1 / overhead / sounds good / if I have to / solid clapping / golfers clap / half good clap || clap(7) |- | 2.x || || Come || || || || overhead / point / come here! / look at palm? || come(4) |- | 2.x || || Cry || || || || cry || cry |- | 2.x || || Dance || || || || club / tooties / hip hop / jammin / light / light2 || dance(6) |- | 2.x || || Disagree || || || || disagree / ? / ? || disagree(3) |- | 2.x || || Failure || || || || failure || failure |- | 2.x || || Flex || || || || muscle arm / 2 muscle arms / hulk show off || flex(3) |- | 2.x || || Flirt || || || || blow a kiss || flirt |- | 2.x || || Gasp || || || || gasp for air / ? / ? / ? / ? || gasp(5) |- | 2.x || || Gloat || || || || hands on hips / superhero / cowboy / patton || gloat(4) |- | 2.x || || Greet || || || || greet someone || greet |- | 2.x || || Laugh || || || || left point / short / right point || laugh(3) |- | 2.x || || Confirm Launch || || || || confirm || launch(?) |- | 2.x || || Point || || || || point / ? / ? / ? || point(4) |- | 2.x || || Rude || || || || under the chin / double bird / wind up bird || rude(3) |- | 2.x || || Salute || || || || quick / slow || salute(2) |- | 2.x || || Sit || || || || sit on ground || sit |- | 2.x || || Sleep || || || || lay down to sleep || sleep |- | 2.x || || Smell || || || || left hand / right hand || smell(2) |- | 2.x || || Taunt || || || || taunt || taunt |- | 2.x || || Threaten || || || || cut throat / knuckles || threaten(2) |- | 2.x || || Wait || || || || 2 hand pause / time-out || wait(2) |- | 2.x || || Wave || || || || wave / half salute || wave(2) |- | 2.x || || Whistle || || || || 2 hand whistle / 1 hand whistle || whistle(2) |} </div> |- ! Interaction - All |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Interaction Mode || F || Y || Button 6 || Hold to access Interactive Mode which allows for access to Multi-Function Displays, Individuals, or other objects || Tap quickly to perform first option || Button 6 |- | 2.x || || Activate Inner Thought || || Right Mouse Button || Button 1 || Triggers whatever action selected while in interaction mode || Trigger || Button 1 |- | 2.x || || Focus || || Left Trigger || Button 7 || Zoom In directly on console, display, etc || Button C || Button 5 |- | 2.x || || Decrease Throw Power || || Left Trigger || Button 7 || ?? || Button D || Button 7 |- | 2.x || || Interaction Mode Zoom In || Wheel Up (mouse) || Left Trigger || || Incrementally Zoom In the view of Interaction Mode || || |- | 2.x || || Interaction Mode Zoom Out || Wheel Down (mouse) || Right Trigger || || Incrementally Zoom Out the view of Interaction Mode || || |- | 2.x || || MFD Left || A || Left(D-pad) || || Look at the next Multi-Function Display to the Left || || |- | 2.x || || MFD Right || D || Right(D-Pad) || || Look at the next Multi-Function Display to the Right || || |- | 2.x || || MFD Up || W || Up(D-pad) || || Look at the next Multi-Function Display Up || || |- | 2.x || || MFD Down || S || Down(D-pad) || || Look at the next Multi-Function Display Down || || |- | 2.x || || Personal Inner Thought || Tab || LTS(button) || || ?? || || |} </div> |- ! Camera - Advanced Camera Controls |- | <div class="toccolours mw-collapsible mw-collapsed" style="width:80em"> {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Keyboard / Mouse ! Gamepad ! Joystick / HOTAS ! Description ! Notes |- | 2.x || || Advanced Camera Controls Modifier (Hold) || F4 || (NA) || (NA) || Hold to access the Director Mode which allows for management of Camera angles || |- | 2.x || || Advanced Camera Controls Modifier (Hold?) || Z || LSB+Y || || Switches from adjusting the Camera Angle / Movement || Freelook |- | 2.x || || Save View 1 (Hold) || F4+Numpad 1 || (NA) || (NA) || Current Camera settings save in View 1 || |- | 2.x || || Save View 2 (Hold) || F4+Numpad 2 || (NA) || (NA) || Current Camera settings save in View 2 || |- | 2.x || || Save View 3 (Hold) || F4+Numpad 3 || (NA) || (NA) || Current Camera settings save in View 3 || |- | 2.x || || Save View 4 (Hold) || F4+Numpad 4 || (NA) || (NA) || Current Camera settings save in View 4 || |- | 2.x || || Save View 5 (Hold) || F4+Numpad 5 || (NA) || (NA) || Current Camera settings save in View 5 || |- | 2.x || || Save View 6 (Hold) || F4+Numpad 6 || (NA) || (NA) || Current Camera settings save in View 6 || |- | 2.x || || Save View 7 (Hold) || F4+Numpad 7 || (NA) || (NA) || Current Camera settings save in View 7 || |- | 2.x || || Save View 8 (Hold) || F4+Numpad 8 || (NA) || (NA) || Current Camera settings save in View 8 || |- | 2.x || || Save View 9 (Hold) || F4+Numpad 9 || (NA) || (NA) || Current Camera settings save in View 9 || |- | 2.x || || Load View 1 || F4+Numpad 1 || (NA) || (NA) || Loads the Camera settings from View 1 || |- | 2.x || || Load View 2 || F4+Numpad 2 || (NA) || (NA) || Loads the Camera settings from View 2 || |- | 2.x || || Load View 3 || F4+Numpad 3 || (NA) || (NA) || Loads the Camera settings from View 3 || |- | 2.x || || Load View 4 || F4+Numpad 4 || (NA) || (NA) || Loads the Camera settings from View 4 || |- | 2.x || || Load View 5 || F4+Numpad 5 || (NA) || (NA) || Loads the Camera settings from View 5 || |- | 2.x || || Load View 6 || F4+Numpad 6 || (NA) || (NA) || Loads the Camera settings from View 6 || |- | 2.x || || Load View 7 || F4+Numpad 7 || (NA) || (NA) || Loads the Camera settings from View 7 || |- | 2.x || || Load View 8 || F4+Numpad 8 || (NA) || (NA) || Loads the Camera settings from View 8 || |- | 2.x || || Load View 9 || F4+Numpad 9 || (NA) || (NA) || Loads the Camera settings from View 9 || |- | 2.x || || Clear Saved View || F4+Numpad 0 || (NA) || (NA) || Remove the saved view from memory || |- | 2.x || || X Offset Positive || F4+Right Arrow || (NA) || (NA) || Move the 3rd Person Camera position to the Right || |- | 2.x || || X Offset Negative || F4+Left Arrow || (NA) || (NA) || Move the 3rd Person Camera position to the Left || |- | 2.x || || Y Offset Positive / Spectator Freecam Forward || F4+Up Arrow || (NA) || (NA) || Move the 3rd Person Camera position forward || |- | 2.x || || Y Offset Negative / Spectator Freecam Backward || F4+Down Arrow || (NA) || (NA) || Move the 3rd Person Camera position backward || |- | 2.x || || Z Offset Positive || F4+Page Up || (NA) || (NA) || Move the 3rd Person Camera position upward || |- | 2.x || || Z Offset Negative || F4+Page Down || (NA) || (NA) || Move the 3rd Person Camera position downward || |- | 2.x || || Increase FoV || F4+Numpad + || || || Camera Zoom In incrementally || |- | 2.x || || Decrease FoV || F4+Numpad - || || || Camera Zoom Out incrementally || |- | 2.x || || Increase DoF || F4+Home || || || Increase the Camera Depth of Field || |- | 2.x || || Decrease DoF || F4+End || || || Decrease the Camera Depth of Field || |- | 2.x || || Reset Current View || F4+Numpad * || || || Reset the current Camera view back to default || |} </div> |- ! ''Gamepad Controller Legend: <br> LTS-Left Thumb Stick .. LSB-Left Shoulder Button .. LTS(button)-Left Stick Button <br> RTS-Right Thumb Stick .. RSB-Right Shoulder Button .. RTS(button)-Right Stick Button'' |} |-| Comm Settings= {| class="wikitable" |- ! In ! Out ! Star Citizen Game Setting ! Default ! Description |- | 3.4 || || Enable FOIP || No || Turn On or Off the Face Over IP feature |- | 3.4 || || Mute Microphone || No || Prevent the game from capturing audio |- | 3.4 || || Microphone Volume || 0 || How loud you want your microphone to be |- | 3.4 || || VOIP Audio Volume || 100 || How loud you want the VOIP coming in |- | 3.4 || || Calibrate FOIP || Calibrate || Allows you to calibrate your camera for FOIP |- | 3.4 || || Enable Free Look || No || ?? |- | 3.4 || || Free Look only when Seated || No || ?? |- | 3.4 || || Head Tracking Mulitiplier - Pitch || 3.00 || Scaling factor for tracking Head Pitch |- | 3.4 || || Head Tracking Mulitiplier - Yaw || 3.00 || Scaling factor for tracking Head Yaw (left/right) |- | 3.4 || || Head Tracking Mulitiplier - Roll || 1.00 || Scaling factor for tracking Head Roll (tilting) |- | 3.4 || || Head Tracking Sensitivity - Pitch || 1.50 || Scaling sensitivity for tracking Head Pitch (up/down) |- | 3.4 || || Head Tracking Sensitivity - Yaw || 2.00 || Scaling sensitivity for tracking Head Yaw (left/right) |- | 3.4 || || Head Tracking Sensitivity - Roll || 2.50 || Scaling sensitivity for tracking Head Roll (tilting) |- | 3.4 || || Head Tracking Max Angle - Pitch || 90 || Scaling max angle for tracking Head Pitch (up/down) |- | 3.4 || || Head Tracking Max Angle - Yaw || 45 || Scaling max angle for tracking Head Yaw (left/right) |- | 3.4 || || Head Tracking Max Angle - Roll || 30 || Scaling max angle for tracking Head Roll (tilting) |} </tabber> ==External links== * https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/hellcat5-s-keybindings-guide-for-3-5 ==References== <references /> [[en:/Game_Options]]
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