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Clive Johnson
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{{等待翻译|翻译者=}} [[File:Clive Johnson.png|thumb|Clive Johnson]] '''Clive Johnson''' is the Lead Network Programmer in [[Foundry 42 UK]].<ref name="atv">[https://youtu.be/EU0sMZbhqoU?t=21m12s Around the Verse - Performance and Optimization]</ref> He manages the network programming team; assigning tasks, designing solutions to network problems, working with other leads.<ref name="jp0605">[[David Ladyman]] and [[Ben Lesnick]], ''Behind the Screens: Optimization'', [[Jump Point (magazine)|Jump Point]], vol. 6, no. 5, pp. 3-14, 2018-05-31.</ref> He is known primarily for his involvement in developing the netcode.<ref name="atv"/> == Trivia == * He has a degree in Electronics Engineering and masters in Software Engineering.<ref name="jp0605"/> * He started programming in a {{WP|ref=no|Commodore_64|text=C64}} in 1983.<ref name="jp0605"/> * He got his first game programmer job in 1992.<ref name="jp0605"/> * He worked in several programming disciplines: gameplay, systems, animation, physics, and networking, but networking is his favorite it brings to bear a lot of the knowledge and experience he has learned along the way.<ref name="jp0605"/> * He ran his own game development company at one point.<ref name="jp0605"/> == References == <references/> [[Category:Developers]] {{stub}} [[en:/Clive_Johnson]]
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