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{{等待翻译|翻译者=}} '''Shield generators''' are components that generate protective energy barrier that surrounds most [[ships]] in [[Star Citizen]]. They operate by projecting a barrier around a ship that protects it from projectiles, explosions, debris, and sometimes air.<ref name="robertsspaceindustries.com">{{Cite RSI|text=Comm-Link:Shields and Management|int=Comm-Link:Shields and Management|url=https://robertsspaceindustries.com/comm-link/transmission/14489-Design-Shields-Management}}</ref> Shield generators come in multiple sizes, and have varying levels of segmentation (single 'bubble', front/back, quadrant, etc.).<ref>{{Cite RSI|text=Engineering:Ship Components Systems|int=Engineering:Ship Components Systems|url=comm-link/transmission/12936-Engineering-Ship-Components-Systems}}</ref> ==Variants== {{Outdated}} ===Rapid Charge=== Rapid Charge shields have low recharge delay and high recharge value, offset by weaker base shields with lower HP. They are often found in racing ships.<ref name="robertsspaceindustries.com"/> ===Durable Item=== Durable Item shields have reinforced components with strong component HP and boosted shield HP at the expense of a higher signal. They are often found in industrial ships.<ref name="robertsspaceindustries.com"/> ===Direct Damage Shell=== Direct Damage Shell shields have Improved direct fire absorption with reduced splash damage absorb. They are often found in civilian ships.<ref name="robertsspaceindustries.com"/> ===Splash Damage Guard=== Splash Damage Guard shields have Improved splash damage absorption with reduced direct fire absorb. They are often found in civilian ships.<ref name="robertsspaceindustries.com"/> ===Second Skin=== Second Skin shields have Improved overall damage absorption with higher power draw. They are often found in military ships.<ref name="robertsspaceindustries.com"/> ===Hard Light=== Hard Light shields have substantially improved shield HP and absorption with increased Heat generation. They are often found in military ships.<ref name="robertsspaceindustries.com"/> ===Phalanx shields=== Phalanx shields are point defense shields that provides a very strong but limited protective face. They are mostly found in Tevarin ships.<ref>{{Cite RSI|url=comm-link/transmission/15614-Esperia-Prowler-Q-A-Part-2|text=Esperia Prowler Q&A Part 2}}</ref> They have 100% ballistic absorption and massively increased shield hardening ability.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/engineering/17745-Q-A-Esperia-Talon|text=Q&A: Esperia Talon}}</ref> ===Airshields=== Airshields are energy barrier that traps air but allows other objects to pass through. ====History==== During the [[First Tevarin War]], [[Humans]] launch tubes for fighter and isolated personnel carrier for troop deployment out of the atmosphere. It is an unwieldy and time-consuming process. While the Humans were dragged down by their technology, the [[Tevarin]] were freed by it. Localized airshields along the body of the [[Tevarin dropship]] allowed the [[Nauelle]] to move from ship to space without the need to open a door, which permitted the dropship to move quickly and quietly. After the defeat of Tevarin in the war, the study and use of these airshields on the dropship unlocked vast technological advances in Human development, many of which are still in daily usage today.<ref>{{Cite RSI|url=media/dy3ea8fjrv3imr/source/Prowler-Manual-1980x1020v2.pdf|text=Esperia Prowler Manual v2}}</ref> ==References== {{Reflist}} [[Category:Ship components]] {{stub}}
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