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  • …1.2|publishdate=2015-05-07|Prev=Star Citizen Alpha 1.1.1|Next=Star Citizen Alpha 1.1.3}} …e the first person to load into a race game mode will spawn outside of the starting tunnel (PTU)
    16 KB(2,583个字) - 2023年3月9日 (四) 10:57

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  • …transmission/14703-Star-Citizen-Alpha-112-Released|text=Star Citizen Alpha 1.1.2 Released!|accessdate=2021-04-15}}</ref>
    668字节(79个字) - 2023年3月8日 (三) 18:07
  • 《[[Star Citizen]]》的开发正在进行;从[[Crowdfunding campaign|众筹]]一直到今 |Kickstarter众筹活动开始
    15 KB(1,115个字) - 2023年12月4日 (一) 15:24
  • …1.3|publishdate=2015-05-14|Prev=Star Citizen Alpha 1.1.2|Next=Star Citizen Alpha 1.1.4}} * Stretched polygons will sometimes occur in Dying Star after a short time in the map – possibly related to having an AMD CPU & G
    8 KB(1,275个字) - 2023年3月9日 (四) 10:58
  • …1.2|publishdate=2015-05-07|Prev=Star Citizen Alpha 1.1.1|Next=Star Citizen Alpha 1.1.3}} …e the first person to load into a race game mode will spawn outside of the starting tunnel (PTU)
    16 KB(2,583个字) - 2023年3月9日 (四) 10:57
  • …lishdate=2015-04-11|Prev=Star Citizen Patch v1.1.0|Next=Star Citizen Alpha 1.1.2}} …ed an issue where crosshair elements of the HUD became stuck based on your starting position upon initialization (PTU)
    13 KB(2,095个字) - 2023年3月9日 (四) 10:57
  • '''Greetings Citizens,''' …ork continues in those areas, and on our many modules and milestones, from Star Marine (now being readied for its [[PTU]] debut) to Squadron 42 (cinematics
    71 KB(12,323个字) - 2023年3月9日 (四) 00:57
  • '''Greetings Citizens,''' …le; check it out! We’ll also be putting out a more comprehensive update on Star Marine early next week, letting you know exactly what we’ve been working
    63 KB(11,141个字) - 2023年3月9日 (四) 00:49

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