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  • …ti-crew-capable ships. This format gives multi-crew screens improved real estate over which information can be passed on to other stations as well as broade We delivered several needed concepts that are fueling production of Squadron 42 which we’re really excited to show you as soon as possible
    63 KB(11,058个字) - 2023年3月8日 (三) 16:59
  • === Production === The Los Angeles Production team has been overseeing the hiring of new staff for the development teams.
    67 KB(11,607个字) - 2023年3月8日 (三) 16:56
  • …ered the concept stages for further exploration to help catapult that into production soon. …ng. The team conducted daily playtests and promptly reported all issues to production. With each passing day and more fixes, we were able to witness the game slo
    64 KB(11,072个字) - 2023年3月8日 (三) 16:58
  • …creasing the degree of visual feedback for when the Player is in the cover state. We are also working on updating and improving the jump mechanics and anima …n doing bug fixes that the QA team finds and has been primarily focused on missing asset issues and fixing bugs that occur when developers use the editing too
    69 KB(11,954个字) - 2023年3月8日 (三) 16:55
  • …emiah Lee’s costume concepts have been perfected and approved to move into production. …sue Council and then into our dev pipeline. As 2.4.0 managed to get into a state where we needed more people, we opened up to our PTU 1st Wave testers, and
    68 KB(12,010个字) - 2023年3月8日 (三) 16:58
  • …he reorganization that began when Erin Roberts took over as head of global production is changing the specific requirements of each studio. In the spirit of open …Jason Hutchins and Mark Hong both moving out to LA to help bolster the LA production staff – Having Jason in LA will be a great help as he has lots of develop
    78 KB(13,584个字) - 2023年3月9日 (四) 06:38
  • …has been working diligently on marine suits, getting them into a playable state alongside our tech content team and CG Supervisor Forrest Stephan. Associat …h… that was a lot, but it was wonderful to be back on set with the awesome production team over there and the always amazing Imaginarium. It’ll be even better
    43 KB(7,411个字) - 2023年3月8日 (三) 16:54
  • === Production === …roducers do. Senior Producer Eric Kieron Davis not only manages the CIG LA Production team, he has also overseen most of the ongoing construction and beautificat
    75 KB(12,947个字) - 2023年3月8日 (三) 16:50
  • ''Vimeo video link missing'' …of getting you more accurate information as quickly as possible about the state of the service.
    71 KB(12,323个字) - 2023年3月8日 (三) 16:57
  • …time developing Vanguard interior variant concepts to get those ships into production quickly. We did a lot of UV setup on multiple different ships including the …how) back in the States. Adam has been organizing the S42 scripts with our Production Office in the UK, helping out with wildlines and tackling the News Updates.
    75 KB(13,204个字) - 2023年3月8日 (三) 16:54
  • …e. FPS specialists Tyler Witkin and his UK counterpart Glenn Kneal ensured production was notified of all issues found that day and highlighted any severe outsta …l production, to meet the F42 standards! A huge undertaking. The Starfarer production is also making good headway, Matt is systematically working through the who
    63 KB(11,141个字) - 2023年3月8日 (三) 16:49
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