- | Class = Industrial …e bar on economical industrial coolers made to fit any budget. These small coolers offer above average performance and durability but without breaking the ban2 KB(218个字) - 2023年3月8日 (三) 15:47
- Coolers= {{User:XeLaNoiD/ShopTable | ShopHeaderType = Coolers}}7 KB(660个字) - 2023年3月8日 (三) 12:31
- |products = Coolers, power plants, quantum drives …, [[Jennet]], and [[Trommel]]. The company also produces a large number of coolers (including the [[Snowfall]] and [[ThermalCore]]) and quantum drives (includ3 KB(448个字) - 2023年3月8日 (三) 15:36
- | Class = Industrial …your ship's systems as it works, but to do it longer and better than other coolers in its class.<ref>[http://starcitizendb.com/components/cooler/COOL_JUST_S012 KB(200个字) - 2023年3月8日 (三) 14:13
- * A new component class – Coolers – has been added to the Holotable. ** Coolers are used to dissipate the active heat built up from other components.31 KB(4,971个字) - 2023年3月9日 (四) 11:02
- * '''INDUSTRIAL''' – High Damage, Low Recharge, Low Power Use, High Signal * '''INDUSTRIAL''' – [[Basilisk]]24 KB(3,883个字) - 2023年3月9日 (四) 15:11
- …outs, Bengal Bridge console/chair refinement, Powerplants, Quantum Drives, Coolers, Military props, Shubin Pilot briefing room, Shubin Bridge, [REDACTED] ship …ther month and a few more ship components! We now have the first couple of coolers and shield generators complete and the power plants have been started.69 KB(11,903个字) - 2023年3月9日 (四) 00:52
- **[[Musashi Industrial and Starflight Concern|MISC]] [[Prospector]] *Shield Emitters, Coolers, and Power Plants have returned with new functionality.42 KB(6,280个字) - 2023年3月9日 (四) 11:07
- Enhanced lifetime of ROC coolers to help adjust them overheating while in use and breaking down too quick. * Fixed an issue causing the [[Greycat Industrial|Greycat]] Salvage Backpack to not equip correctly41 KB(6,613个字) - 2023年9月24日 (日) 09:20